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Foebane72

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About Foebane72

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  1. Foebane72

    I don't get DOOM II

    I fail to understand why people are complaining about Doom 2's difficulty. DOOM 2 IS MEANT TO BE MORE DIFFICULT! Id software assumed that people would play the first game first, and master it, before moving on to the next level of difficulty. Simples, really.
  2. Foebane72

    I don't get DOOM II

    I love Refueling Base for its sheer population, yet I also love Monster Condo for the endless monster traps in the darkness, too! :D
  3. Foebane72

    I don't get DOOM II

    Perhaps the early level design is trippier for you, like those steps at the beginning of Entryway? They sure look very unusual in the perspective angles you see them at.
  4. Foebane72

    I don't get DOOM II

    Check your settings, you're getting motion sickness. Nothing wrong with Doom 2, just YOU.
  5. Foebane72

    I don't get DOOM II

    Here ya go: https://drive.google.com/open?id=0B5CK-_D7y_M_clNBSFFHME9BU1k Let me know what you all think.
  6. Foebane72

    I don't get DOOM II

    Why don't Doom players like to even the odds by forcing the monsters to fight one another? I've got a Doom II map I made back in 1996 called "The Cyber Fort" which is a huge single room with a Cyberdemon on a pillar in the middle, guarding the keycard for escape. All around him in the walls are Barons of Hell and Imps, and I made the map so that you have to defeat the Cyberdemon by going up a lift and running on the raised platform all around his pillar, causing a crossfire between him and the walled monsters. Then you simply wait for them to battle it out until he dies, then collect the key and get out, with an option of collecting rockets to use against any remaining monsters. I showed someone the map, and they came back with "Doom is not a spectator sport". But I don't care, I'm willing to allow monster in-fighting in my maps, so why don't others? I can share the map, if you're interested.
  7. Foebane72

    I don't get DOOM II

    Yes, Refueling Base, I know it well! At the start of the map, just before the steps, there is a secret room on the right that might help you. But yes, this map is possibly my most favourite of Doom 2, as it is a good test map for Brutal Doom and other mods. As for setting off traps, yes, there's those walls in that large open space on the right once you go down the steps, and yes, walking over each of the exits in that area opens each of the walls. Then there's the corridor next to it with a whole BARRACKS of zombie soldiers on one side, and a large empty dark room with Revenants and Arachnotrons. Then two other rooms off the main area, with pinkies and lost souls on one side and revenants and imps on the other. Then there's the other large room filled with Arachnotrons and imps. Then the pitch-black room with imps held in forcefields, and finally, yes, there IS a Cyberdemon. It's no big deal, however: if you've played Doom, you'll know all about the monster in-fighting that can help you beat them if you're low on ammo, and frankly, the sheer scale of some of these battles can be insane! Except, do NOT try to play Refueling Base (including typo there!) on Brutal Doom, as you will get pwned quickly! It is very entertaining though, that map and that mod put together.
  8. Foebane72

    I don't get DOOM II

    ShotgunDemolition, you forgot the Revenants, the BEST new enemies in Doom 2 by a massive margin. Who could forget that horrible scream of theirs when they spot you? Especially a GROUP of them!
  9. Foebane72

    Trying to play with WASD is AGONY! (DEBUNKED)

    Those were great times for innovation, although looking back on Virtuality's 3D visuals compared to what we can do now with Oculus and FPS games now is, frankly, laughable. I also remember FMV and the resulting PC game stuff, not to mention the pre-DVD format, Video CD - I saw Star Trek VI running on an Amiga CD32 with the FMV cartridge, and it looked OK, from what I saw. As for looking for my first PC, the word "Multimedia" was EVERYWHERE in the buyers' magazines, it was NUTS.
  10. Foebane72

    Trying to play with WASD is AGONY! (DEBUNKED)

    You want hardcore? Try THIS! http://itrunsdoom.tumblr.com/post/99736267053/the-sandisk-sansa-clip-zip-yeah-it-runs-doom I had one of these devices running Rockbox, so I speak from experience! It even had sound! Well, it should've, it was an MP3 player after all!
  11. Foebane72

    I don't get DOOM II

    Doom 2 not as great as Doom? I SOLD MY AMIGA A500 TO GET DOOM 2! True story, sold it to a man as an Xmas pressie to his daughter after I'd gotten my first PC in 1995, got £50 for it, which was exactly what the CD version of Doom 2 cost. Most expensive PC game I ever got, and technically my first. I much prefer Doom 2 to Doom (including Ultimate) because of the "full" bestiary, the SSG and what I consider to be id pushing the id Tech 1 engine. And of course the textures and skies were darker, they were going for, well, a darker, evil, look. Of course, I still go back to Doom's first episode every now and again, although I barely remember what the later levels of the other episodes looked like, now.
  12. Foebane72

    Trying to play with WASD is AGONY! (DEBUNKED)

    Those combos aren't so good for keyboard AND mouse, but it might be interesting to try them on Amiga emulation in place of a joystick.
  13. Foebane72

    Trying to play with WASD is AGONY! (DEBUNKED)

    Oh, MAN, can I attest to that! I played quite a few BBC Micro games back in the day, a lot of them in school, in fact, and we had to avoid Repton because the loud music from the speaker on the title screen (before we could shut it off) was a dead giveaway to the teacher! :D And yes, the control methods there seemed easier at the time.
  14. Foebane72

    Trying to play with WASD is AGONY! (DEBUNKED)

    None of your business.
  15. Foebane72

    Trying to play with WASD is AGONY! (DEBUNKED)

    Do you think so? Is the K120 a small keyboard? Maybe it is a bit on the petite side. However, I figure that a larger keyboard with WASD would hurt me more?
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