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About Scorpinax

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  1. Scorpinax

    Share Your Sprites!

    Totem Pole, Hanging Girl, and a creature Statue.
  2. Scorpinax

    Removed Texture Still Showing up in Editor?

    Well I feel like an absolute buffoon now. I had no idea it was in there twice. (there's no 'filter by' option on my old vers. so i just found the first one and removed it) Thank you so much for taking the time!
  3. Scorpinax

    Removed Texture Still Showing up in Editor?

    I should clarify, that the texture was never used in any level: it always loaded as a missing texture. My problem lies in that I cannot seem to stop it from showing up in the texture selector even after removing it seemingly entirely from the wad
  4. Scorpinax

    Removed Texture Still Showing up in Editor?

    Holy crap thank you so much! It got rid of the unused stuff in a flash and also took it off the editor as well. This will come in handy exactly what i need it for, thanks a ton man. Now i just have to figure out how to make it exclude skyboxes and i'm good :)
  5. Scorpinax

    Removed Texture Still Showing up in Editor?

    I removed it from PNAMES and TEXTURE1. There is no TEXTURE2 within the wad. I add textures by loading the texture into patch from a file, then adding a texture and naming it the same as the patch, and adding the patch into the texture.
  6. Scorpinax

    Removed Texture Still Showing up in Editor?

    I went through and checked all the levels, I don't see it being used in any of them. Thank you for the suggestion though. If anyone wants to try and figure this out i'd greatly appreciate it, here's a download to the current version Download
  7. Can someone help me with this? I truly have no idea how to do this. Recently I removed a texture from my project Chokehold. I used SLADE and deleted both the patch and the texture name. The flat never loaded properly regardless, but even by deleting the patch and texture list it still shows up in the GZdoom editor as an option. How do I get it to stop showing up in the selectable textures? For all I know it's totally gone out of the wad but it persists.
  8. A project I spent about a year and a half on is totally ruined... But Chokehold has finally come out of hiatus because I'm no quitter. So I guess there's that at least.

    Enjoy this topdown view of a map called Machina for now. Slow but steady!


    1. Scorpinax


      Scorpbonusmapbase is gone. 15 something odd maps with varying degrees of effort, just gone due to a serious code issue that fucked everything. I may be repurposing some of the maps at some point, some of them were way too good not to.

    2. Voltcom9


      Whoa! That sucks man! So sorry to hear that! :(

    3. Scorpinax


      Thanks man :)    
      The glitch is pretty odd, for some reason every level performs as if all ammo pickups are double pickups and crashes when hitting max ammo for any weapon. I spent a good chunk of time trying to figure out why but gave up: the amount of custom content in the wad is ridiculous and it could be any one of a number of things.
      Really it just forced me to focus in on my big project though


  9. Scorpinax

    Post your Doom textures!

    Here's 3 frames for an animated electricity texture i created, that shows up in chokehold. You'll need to animate them via ANIMDEFS, of course.
  10. Scorpinax

    Post Your Doom Picture (Part 2)

    Im pretty awful at outdoor designs. I'm trying my best with this Swamp map, a first for me.
  11. Scorpinax

    Post Your Doom Picture (Part 2)

    Leatherback custom monster
  12. Scorpinax

    Unpopular maps you enjoy

    Monster Condo is my favorite Doom 2 map. Nobody seems to like it, but I'm a huge fan of the way it just keeps revealing new things lol.
  13. Scorpinax

    Post Your Doom Picture (Part 2)

    HyperQuadrant is the map that will break me. 2 weeks. only halfway done.
  14. Scorpinax

    Post Your Doom Picture (Part 2)

    Just some map stuff, a layout for map 29 of a project and a room i really like from a map im fooling around with currently.