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Scorpinax

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About Scorpinax

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  1. Scorpinax

    2023 Cacowards

    Can't believe this amazing game has been out for 30 years already! Its been my alltime favorite game for 20 years and I don't think it'll ever be topped! Cheers everyone!
  2. Scorpinax

    Can former humans be saved?

    I think if the zombies are the reanimated corpses of dead soldiers, no way to save them. If they are living humans possessed by demonic entities, they could probably be saved. But Doomguy is battling an active invasion, so over the course of the games theres no time to stop and figure out a cure. It is a fun idea though. I'm imagining a horde of like 20 chaingunners suddenly turning back to normal in the middle of a hell fortress and deciding to just shred all the demons instead of Doomguy.
  3. Scorpinax

    Slime maps are a vibe

    I've made a few maps centered around slime, having a damaging liquid featured in levels can make for interesting map design
  4. Scorpinax

    Unpopular Doom Opinions

    My main complaint with DOOM 1 is the enemy variety, and just making the monsters faster isn't going to solve that.
  5. Scorpinax

    Is Borrowing Assets Considered Stealing?

    Really it depends on who you ask, but in general if the author didn't explicitly say "don't use this" and you've attempted to contact them you're in the clear, at least in my eyes, as long as you're using it for non commercial purposes.. Be prepared to remove it if the author ever responds and says no though
  6. Scorpinax

    Unpopular Doom Opinions

    Doom 1 is boring, I've played through it a few times and by about 6 maps in my eyes start to water. Shotgunning the same handful of enemies over and over becomes a chore pretty quickly
  7. Scorpinax

    Is DOOM 2 meant to be played continuously?

    I think the reason so many people make maps pistol startable is that its just easier as the designer. Otherwise when testing you'd need to play through the other maps up to that map and figure out *roughly* how much ammo the player would have, then spawn that in and go from there.
  8. Scorpinax

    Snow Crash

    This is quite nice for a first attempt at mapping. Great job! I loved all the little details and how the maps areas connected together. There was a lot of detail that didn't rely on an over abudance of sectors. Other than some of the icicle textures not showing on the back side, I didn't see anything off. If you're looking to make the fights harder, I advise stricter control over ammo, as you can walk into the last fight with 600 plasma and an abundance of rockets I was expecting about twice as much opposition. But don't feel like you're doing something wrong if the map isn't hard: there's absolutely nothing wrong at all with a map thats on the easier side. Overall its ridiculously clean for a first attempt at mapping. You should be proud and definitely keep mapping, you'll make even greater things if you do!
  9. Scorpinax

    Opinion on this monster?

    I love the Hellion. Its basically just an imp with a stronger fireball, so you can put it anywhere on a map. Also, it has beautiful animations.
  10. Scorpinax

    Early maps you've made.

    This is an intriguing topic. One of the earliest maps I made that still survives today is Map 02 of Chokehold, Aimless Wanderings. I don't know exactly how old this map is but its gotta be at least 9 years old at this point. Like most of my early maps its very small and jam packed with monsters. I jumped right into adding custom monsters so you'll see them in the map. ^ The main hallway is filled with pinkies and red pinkies that shoot bouncing shots, with an elevator up. ^ This area made me laugh because its literally just a hallway with doors filled with enemies. Hardly any detail and two cacos ambush you at the end. ^ The Entire map. Its not bad for how little I knew about the editor, I think.
  11. Scorpinax

    Do you obsessively playtest your own maps?

    I spend more time playtesting than I do making the map. Maybe that means they're just fun to play or maybe im dodging responsibility to finish the damn map.
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