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About philcul

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  1. philcul

    which monster do you hate the most?

    Commander Keen. After killing the cyberdemon in map 32 I would love for them to put up a bit of a fight and not just lazily hanging around. You hate to see this kind of laziness!
  2. philcul

    Good Boomer shooter YouTube channels

    You should check out Kirk Collects!
  3. philcul

    Box Doom - Community Project [Slots Filled]

    I do mean the weekend of next week as I am gone for a few days starting tomorrow. I'm fine with leaving the project if that's too long, I can totally understand that.
  4. philcul

    Box Doom - Community Project [Slots Filled]

    Hey y'all, really sorry for leaving you hanging - I totally forgot this project. Fastest I could do would be next weekend but I can understand if that's too late.
  5. philcul

    Calcium Contract (my new game)

    Thanks for uploading the soundtrack, my girlfriend and I, we both love this game, its aesthetics (visuals and audio equally) and gameplay so much! <3
  6. Really cool subversive, eh, "normal" map. Like a troll level done right.
  7. philcul

    Things about Doom you just found out

    Lol it's the other way around: Some of doom's demon pain sounds are camel sounds! (Also used in Banjo Kazzooie, but in that case for a camel.)
  8. Does each press summon one archvile or does holding the button down also summon multiple archviles?
  9. There is Oceanside, a fun slaughter-lite 4-map wad with lots of doom cute which is based on Oceanside, California: https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/oceansde
  10. philcul

    Atrophy - [IDGAMES RELEASE]

    Hey, I just played through it and I wanted to say that I loved it. Even though it isn't a really long map it took me quite some time, mostly because I took it slow to soak in the atmosphere and mood. It felt touching in a way that is hard to describe, like it was permeated with a sense of longing or something similar. English isn't my native language so I struggle a bit with describing it fully, but I will remember this experience for a long time I think, one of my favourite single-map-wads I've played in a long time. The secrets were really nicely done - I liked that while they weren't handed to you they were still signposted in a way that didn't necessitate a look in doombuilder. Just paying attention to unexplored places or openings on the automap and looking around carefully was enough. I loved how the BFG was a reward for finding all the secrets and how this was hinted at with the secor 's'.
  11. philcul

    how to kick?

    Stupid question maybe but as you're not asking if it's possible to kick but how to kick... what made you think it was possible in the first place? Because kicking isn't really a well known feature of Doom compared to for example Dark Messiah of Might and Magic.
  12. I'm kind of fine, I guess? Playing Hellcore 2.0 right now. The first maps - that's where I'm at right now - don't have that many demons but a lot of urban landscapes, empty houses where I could hole up and survive for quite a long time, maybe even get to an even safer place.
  13. philcul

    Best map pack(s) since Eviternity?

    I'm honestly really thankful for that tendency. In the same way that I prefer smaller, more focused/concentrated in the general gaming space I also more and more tend to prefer non-megawads that have all the fat trimmed off and are just deliver a really good, dense experience. So maybe using Eviternity as a benchmark isn't the best approach.
  14. philcul

    Are there any green rain sprites out there?

    Wonderful, thank you so much!