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About SwiftBlitz
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Techbase Map Fan
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E3M5, unholy cathedral. Just so many teleporters that lead in and out with barely and indicator as to which does which. the teleporter to the inside of the cathedral is flashing but i didn't notice that until much much later. Civvie said this part best: "Hey you see this crudely drawn sign that looks like a devil? It means there's demons in there!". The "Unholy" part is 100% Correct, this is unholy map design. its also symmetrical, which makes it really confusing even when you pull up the automap.. 1/10. MAP21 did the "Teleporter centered map" thing better, even if it wasn't very good. don't get me started on Gate to E3M7.
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Why doomwik.org than fandom doom?
SwiftBlitz replied to Homer_hardware's topic in Doom General Discussion
Fandom is slow, buggy, and filled to the BRIM with ads and bloat. its also subject to far more wiki griefing (or vandalism) than most others, because anybody can edit pages, which is good sometimes, but not the best thing overall. the only time i use it is if there isn't a different alternative to the fandom one. -
CleanDoom - A Modern Mod Launcher for Doom
SwiftBlitz replied to popcar2's topic in Doom General Discussion
thanks for the linux support -
man, i really liked the dead simple clone, it was actually really challenging even with the megasphere and the music track was a banger. i don't like the one they replaced it with. its been a long time since i've played freedoom and i'm replaying it to see the new maps and enemies, i've forgotton how long all the maps are, still haven't even reached the halfway mark.
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I do know of a mod called Beautiful doom, which, not only overhauls the looks of the game, but you can set the weapons to be either visually improved, overhauled, or modern. for example, the overhauled plasma rifle has a secondary railgun attack (which is overpowered btw), and the modern variant is green and has a cooling mechanic or something like that. link to the mod: https://www.moddb.com/mods/beautiful-doom-6100
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SwiftBlitz changed their profile photo
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Oh yes. speaking of lost souls, i do miss the old pain elemental sprite, the floating deadflare cage is a bit lame IMO.
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just want some opinions on the best looking one. personal favorite is the necromancer (arch vile)
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How Many People Care About Maximum Doom?
SwiftBlitz replied to SwiftBlitz's topic in Doom General Discussion
Yeah, Me Neither. Several people in the Doom community have said a majority of the levels are trash. after all, there are over 1K maps. -
If you don't know already, maximum doom is an expansion pack that came alongside The Master Levels for Doom 2 (which I rarely see people talk about nowadays), consisting over over 1,000 individual maps (i could be mistaken, there are 3,000 according to the box cover art). I'm curious to know how many people have actually played it, if anyone even cares about it, or if anyone out in the world has ever completed all of the maps.
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Custom Plutonia Experiment Music
SwiftBlitz replied to SwiftBlitz's topic in Doom General Discussion
Oh, I see. Thank you! -
When i watch playthroughs of Plutonia (specifically Zero Master’s), i occasionaly hear a different, custom track instead of the songs that the plutonia experiment uses, take for exmample, MAP01 uses “The Imp’s Song” as it’s music, but when looking at a few playthroughs, i hear a different track called “Death Mask” I’m Looking to find out more about this soundtrack and how i can play it whenever I play Plutonia. (My Personal Port of choice is GZDoom) Here’s a link to a playlist i found on youtube: Custom Plutonia Music
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What's up with spectres in pits with damaging floors? everywhere i go i always see them. take for example, the end of MAP05 or MAP06 from doom 2. ya rarely see other enemies in such pits. it really confuses me.