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vdgg

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Everything posted by vdgg

  1. Wickedly Simple UV Max in 3:17 wic2-317.zip
  2. vdgg

    Wonderful Doom's E1M5 issue

    I replayed the map and I found something probably more critical: linedef 161, a switch that opens the door (after a newly built bridge over lava and before the blue key) is a one time switch, meaning that if no monsters are behind the door, you will not be able to progress and finish the map. Cool mapset, I liked E4M2 best @Wraith are you the author?
  3. vdgg

    Guess the Map! (32nd Super Secret Edition)

    no hints hints
  4. vdgg

    Most confusing map ever?

    Not mentioned yet, Reverie MAP31, if you want to max it (I never tried), Odessa_7, Cleimos II MAP16, MAP25, John Landis works such as Eye of the Beholder (E2M3 and the starting area of E2M9 probably were the most confusing) or Strain MAP31. Strain MAP21 if you want to max it... Seven; Symoism and other WADs by this author.
  5. vdgg

    Requiem demos [-complevel 2]

    That backpack secret trick was unknown to me, but here I think you didn't realize that pressing the switch at 1:02 was not necessary. You can prevent the bars from closing consistently and you managed to do it here by accident
  6. Castevil UV Max 25:27 castevil-2527.zip
  7. vdgg

    CASTEVIL.WAD

    I find it fascinating. I definitely disagree with whoever called this "ugly", it's 1994 so I can forgive, for example, rendering erros in outside areas (disappearing walls when seen from a specific angle). The main theme is marble/castle, with a few base bits to break the monotony and it has quite a few very interesting design bits, such as placing an outside soulsphere on a shrine of sorts. All the rooms are easily recognizable. The highlight is the switch hunt and wow, he really put more rewarding items in more complicated secrets, while simple stuff such as shells or medikits in easy to find (or stumble upon) closets (however, I think both plasma guns are better hidden than the BFG IMO). So yes, item placement is good, the atmosphere is good, the map offers much more than being just big, I wouldn't be surprised if I heard that it inspired some NEIS bits, as I could feel this vibe also :)
  8. castevil UV Speed in 0:27 @Grazza A monster opens the door from the other side, an accidental discovery. UV Max is 46 minutes, so... castevil-027.zip
  9. vdgg

    The Next Iteration of DSDA

    Arxangels MAP08 UV Max misses five monsters...
  10. vdgg

    Arxangels demos [-complevel 2]

    MAP01 UV Max in 2:15. Nothing special to see, I just didn't expect there is a Yousuf demo which I can beat arx01-215.zip
  11. Oberon Base UV Max in 7:06 oberon-706.zip
  12. vdgg

    Rare kills

    There are examples in this very thread...
  13. vdgg

    Zone 400 demos [-complevel 2]

    Keep making new ones
  14. MAP31 UV Max in 2:06 2431-206.zip
  15. Rylayeh MAP06 UV Max in 6:49 ry06-649.zip
  16. vdgg

    Guess the Map! [14th Edition - DONE!]

    No hints hints
  17. Rylayeh UV Max MAP04: 10:34 (complevel 9 this time) MAP05: 9:43 ry041034.zip ry05-943.zip
  18. vdgg

    Community Chest Series Demos [-complevel 9]

    CC4 MAP26 UV Max 10:44 c426-1044.zip
  19. vdgg

    2002ADO demos [-complevel 3]

    E2M4 "Shotgun Blues" finished on Nightmare!, very slowly :) @pcorf a2d4n950.zip
  20. vdgg

    Guess the map (13th edition) (done)

    no hints hints
  21. vdgg

    Plutonia 2 Demos [-complevel 4]

    MAP01 Tyson in 3:34 p201t334.zip
  22. vdgg

    Icarus Demos [-complevel 2]

    Thank you :) I tried guessing who you are, I mean this other alias bit, starts with an A? Nevermind
  23. vdgg

    Icarus Demos [-complevel 2]

    Episode 1 UV Max in 28:31(don't watch; @Erick maxes combined have total time of 19:40, his MAP02 record is my favourite) 2831ic01.zip
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