ZDSparky Posted January 7, 2010 I was wondering if it was possible to edit values in doom. Values such as, weapon damage dealt by the player, as well as enemy damge, health and such. Thanks! 0 Share this post Link to post
Darkman 4 Posted January 7, 2010 Use WhackEd. http://www.teamhellspawn.com/exl/index.php?page=whacked2 0 Share this post Link to post
ZDSparky Posted January 8, 2010 Sorry for the double post..... Now I was wondering, how do I apply these files to a wad? 0 Share this post Link to post
Swec Posted January 8, 2010 I think you can use DB2 and just 'save in Wad' 0 Share this post Link to post
ZDSparky Posted January 8, 2010 You mean in the script editor? I don't see that option anywhere..........please help someone :( 0 Share this post Link to post
Kappes Buur Posted January 9, 2010 Swec said:I think you can use DB2 and just 'save in Wad' Not so, unless someone develops a plug-in for it. As Codeimp has specified many a times, Doombuilder or Doombuilder2 is meant to be a tool for the creation of maps, not a lump editing tool. To insert the de/whacked files into a wad, use a tool such as XWE or SlumpEd or Deepsea. With XWE, at the end of the lump list make a new entry named DEHACKED. Hilite DEHACKED and paste the contents of the deh file there. Then click Script on the toolbar and then save. 0 Share this post Link to post