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14 files

  1. The Desolate Gorge

    A really deep gorge with a lava lake surrounded by a fortress, part of which is built into the cliff wall. Now with a few minor flaws fixed.

    7 downloads

       (0 reviews)

    Submitted

  2. The Fallen Citadel

    Fortified canyon-like deathmatch level for Hexen. Look around; this is a great professional-looking level.

    5 downloads

       (0 reviews)

    Submitted

  3. DEAD (Deathmatch for HEXEN)

    A really cool DeathMatch WAD. It is a nice size, and it is very nice looking overall. DeathMatch scholars will surely enjoy opening up a can of Whoop-Ass on their friends. WAD editing buffs will love the level's architecture, rooms, and skylights. This level kicks. Download it NOW.

    2 downloads

       (0 reviews)

    Submitted

  4. Well shit, i don't know! (dth.wad)

    Baddass Deathmatch level for HEXEN weapons everywhere...no hiding places ....total bloodbath!!!!!!!!!!!!!!!! you may recognize the layout...figure it out!!!!!

    1 download

       (0 reviews)

    Submitted

  5. DETHTRAP.WAD

    The DethTrap is a DeathMatch (HexMatch?) level for HEXEN.

    It is a bit different from most DeathMatch levels because there are a load of traps to trigger on other players. The only drawback of this is that you may not get the frag counted as one of yours, but hey - it's all good clean fun.

    There are 9 areas linked in a 3 x 3 grid:

    SWAMP - CHAPEL* - LIBRARY | | | BLADES* - ICE* - FIRE* | | | CAVE - ARENA* - WATER

    The asterisked areas all have traps which trigger from switches in those areas. I'll leave you to find out what they all do!

    Happy Hexmatching!

    2 downloads

       (0 reviews)

    Submitted

  6. Tower

    I made this for deathmatch, I have played it alot deathmatch and alota people say its the best deathmatch wad they have played so far, with the exception of the elevators locking them in after a long time of play. I have tried to fix it but i just cant find out where its all coming from. So if you get locked in restart or exit and it will go right back to the level.

    1 download

       (0 reviews)

    Submitted

  7. FLYBOY for HEXEN

    Completely aerial combat; touch the ground and you're toast.

    1 download

       (0 reviews)

    Submitted

  8. FIREFALL for HEXEN

    Intended for deathmatch play. High altitude, volcanic fun.

    3 downloads

       (2 reviews)

    Submitted

  9. Capture the Flag Hexen Style

    Guard your fort. Sneak into the opponents fort to capture their flag and return home. First team to five wins! There are a few added twists just to make life interesting.

    1 download

       (0 reviews)

    Submitted

  10. Dozod's Deathmatch for Hexen "FINAL" VERSION

    Dozod DeathMatch may be one of the best DeathMatch WAD's available, but of course I am biased. The Graphics, and Function are top of the line. This WAD is destined to become a classic and no Hexen player should be without. Fast pace, intensity, and a smart layout, and quality of screen image went into dozod_hx.wad in attempts to decrease the likelihood of any optical poptitude due to long periods of eyeball to monitor contact. I also have available these same maps "levels" for doom][ and heretic which I have to say are better and include two maps where as dozod_hx.wad only has a Map01 ... and perhaps I will need to spiffy it up for quake someday. Also if you wind up saying to yourself wow this is the BEST wad I will ever see... chances are that many others before you thought the same thing.

    1 download

       (0 reviews)

    Submitted

  11. FLENZED.WAD for Reg. HEXEN v1.0

    "Flenzers Castle" is for DEATH MATCH!!! First player with "5" frags & must hit the exit to win. "Back up" off the teleport to reach the

    7 downloads

       (1 review)

    Submitted

  12. Free4All

    I got tired of playing deathmatches in in the Hexen wads, so I built my own.

    1 download

       (0 reviews)

    Submitted

  13. Hexen Elements

    You stagger through the portal which opened in front of you as Korax's foul body crashed to the ground. Immediately, you are engulfed in mystical flames.... When you come to, you are standing in a wooden entryway to a bigger chamber with seven glowing portals... each with their own "label." You see pictures of ice, fire, earth, air, steel, swamp, and water above them. Soon, you will discover your true enemies in Hexen.... your closest friends!!!

    1 download

       (0 reviews)

    Submitted

  14. Draco 7 DeathMatch level for HEXEN

    A totaly cool DeathMatch level for Hexen. Your killfest takes place in the Ice Caverns of the snow world Draco 7, a large, heavy gravity planet (5G). By agreement with the Terran Federation, colonization has not expanded beyond this single installation.

    1 download

       (0 reviews)

    Submitted

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  • File Reviews

    • By Kain D. · Posted
      I think should write something here, since some of the sounds are used in my recent wad.   Although, everything relevant has been said already. Here's "golden star" for proving, that even dubious mods have something intresting.
    • By Cottonmouth0309 · Posted
      One of the more underrated doom mods out there. The levels have a lot of detail and great use of 3D sectors, used for railings and other things. Not a lot of mods that I know of has these attentions to detail back then other than KDiZD. I like how the first gun, not weapon, first gun in the mod is a quad barreled shotgun. This might be bias but I don't see any other mods or games give the player a quad barreled shotgun as a starter weapon.

      The cutscenes and artwork used for them are REALLY well made. I like its story and the protagonist John Logan. His design looks like a cross between Daniel Garners from Painkiller and the Doom Marine from well, Doom 3.

      Speaking of Painkiller, the mod uses tracks from Painkiller, which is a nice touch. Admittedly, there are things in Legacy of Suffering that I don't like, such as the Painkiller/Serious Sam arena wave sections. Not all of them are bad, but the later levels that uses them are the worst offenders. Often spawning mancubi, pain elementals, and revenants that just makes the fights more tedious.
      DISCLAIMER: SPOILERS AHEAD
      END OF SPOILERS:
      In conclusion, Legacy of Suffering is a really well made mod and I really want other people to try it out. I would suggest to start on the easiest difficulty, do NOT get fooled by the normal difficulty Ultra Violence, it will kick your ass, and anything higher will probably break your soul. Other than that, I would highly recommend you to play this mod. It can be played on GZDoom, Zandronum, and Skulltag. That is the end of the review, have a nice day :)
    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
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