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Waterwheel

   (11 reviews)
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About This File

UAC constructed a bolt-hole on the dark side of the moon which was terraformed for the purpose. It was known as the Waterwheel because of its shape. When you completed the cleanup at Deimos you were warped to the Waterwheel because the infestation had spread even there. You find yourself transported to the centre of the Waterwheel and need to find your way to the exit warp-point cleaning up as you go.

Sadly, the hell spawn has already carved holes into the roof and the upper levels have been flooded. Fortunately, door blocks have prevented the flooding from spreading to the control rooms that make up the wheel(s) and the lower levels where the bugs from hell have constructed their dead-rooms.


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fnord

  

Yet another example of a relatively enjoyable map ruined by a pointless and incomprehensible teleport maze. There is only ever one real result with this type of garbage - user irritation often resulting in game quits and file deletion. Why do people do this? Do you assume your being "creative"? No, your being lazy and stupid. Future mappers - don't do this if you want people to leave nice comments.

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Unknown date

  
In many respects it's a decent level, but I have to agree with the guys above about the unmarked teleporters (i.e., the teleporter maze). It's pretty annoying, especially if you try killing all the monsters, that themselves get caught in the maze. [2/5] ~Chain Mail (11/2007)

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Unknown date

  
This wad is dated August 08, 1997. Most impressive, with a great architecture and a gameplay like we are used with John Bishop!!! 4 stars - Jive

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Unknown date

  
Cramped, crowded, and a little monotonous. Some pleasant rooms though and nice detail on the whole. *** -sargebaldy

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Unknown date

  
I hate teleporter mazes :( ***

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Unknown date

  
It's a 1996-1997 wad for sure, but it holds up well. I like the cramped battles, and overall the gameplay is good. I'm going to deduct a few points because the water wheels are kind of ugly and it's hard to know where to go next. You have to be able to find relatively well hidden rooms to get to some of the keys so you can progress, which I don't like. I almosted cheated to figure out the rest of the level but I decided to try again later. Otherwise a good level.

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Unknown date

  
Good for 1997 .. average for today

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Unknown date

  
Not bad. One of the first WADs I ever played. - Mystery8

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Unknown date

  
Fairly good, large map. Somewhat marred by the teleporter mazes towards the end though.

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Unknown date

  
3/5 There are some nice details here, like the floor-level lights, but the waterwheels themselves are fairly bland. There's a few good fights, like in the long northern area, but most of the action is dragged down by mandatory secrets that devolve into wall-pushing, and the teleport maze is annoying. I did like the ending sequence, however, with the floor trap. - KMX E XII

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