The levels in these subdirectories are all made specifically
for the game DOOM2 and won't run under DOOM, Heretic, Hexen
or Strife without modifications. Some of these files also
contain new sounds and graphics, and some are in fact large
compilations that replace all the levels of DOOM2.
They are split up into alphabetical groups. The 'deathmatch'
directory contains deathmatch-only levels and is itself split
The 'megawads' directory contains files that contain a large
scale replacement of 15 or more levels, but which don't
qualify for the themes/ directory. DM-only megawads are in
the 'deathmatch/megawads' directory.
To create your own addon levels, try the editors in the
Questions? Contact idgmaint AT gamers.org .
Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually!
Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.