The levels in these subdirectories are all made specifically
for the game DOOM2 and won't run under DOOM, Heretic, Hexen
or Strife without modifications. Some of these files also
contain new sounds and graphics, and some are in fact large
compilations that replace all the levels of DOOM2.
They are split up into alphabetical groups. The 'deathmatch'
directory contains deathmatch-only levels and is itself split
The 'megawads' directory contains files that contain a large
scale replacement of 15 or more levels, but which don't
qualify for the themes/ directory. DM-only megawads are in
the 'deathmatch/megawads' directory.
To create your own addon levels, try the editors in the
Questions? Contact idgmaint AT gamers.org .
Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.
Highly recommended to people who want a nice and difficult wad to play.
I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.