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192 files

  1. Woodcraft

    A big exploration in a forest mixed with moutains.

    49 downloads

       (3 reviews)

    Submitted

  2. all aboard the mega magilla gorilla flotilla

    Single map for Doom 2.

    In this episode of DOULM 2: ELECTRIC DOOMALOO, Our Hero The Goddamn Doomguy accidentally books a cruise to THE UNDERWORLD instead of Fiji and gets caught up in a massive naval battle with the satans or some shit. And then he said "fuck it" and sank all the ships with his special mind powers which he then lost due to some plot device or another.

    Now DAMNGUY is trapped and has to escape by hopping from thing to thing while trying not to drown in the toxic totally-not-nukage ocean water. Cue the Emmy nominations for this exceptional narrative performance.

    I made this after binging too much Dark Souls, so expect to have to die a lot before finding a path that works for you. With apologies to FDA-ers. Maybe.

    41 downloads

       (3 reviews)

    Submitted

  3. By the Pricking of My Thumbs ...

    Eleven maps, fully compatible with DooM2.exe, while including as much detail as possible. The first 10 maps pay homage to the first 10 maps of DooM2 Tested with Chocolate DooM & GZDooM

    55 downloads

       (3 reviews)

    Submitted

  4. Waist High In The Damned

    Just a damn fun vanilla Doom level! This level is a linear race to the finish that progresses like a condensed campaign. Every power-up, monster, and weapon was meticulously placed and play-tested. It starts out simple with just a shotgun and quickly but steadily ramps up the difficulty, as well as the arsenal. Balanced for "Ultra Violence"

    31 downloads

       (1 review)

    Submitted

  5. Woodlan School

    Woodlan Junior-Senior High School is a public high school located in Woodburn, Indiana.

    31 downloads

       (3 reviews)

    Submitted

  6. Zanko Miron!

    Three medium sized maps based around different DOOM liquids, in classic Doom 2 iwad style. MAP01- WATER: An open-plan brick reservoir. MAP02- SLIME: A tight nukage techbase filled with brutal ambushes and close-quarter fighting. MAP03- BLOOD: A Bloodworks set inside and around a large cavern. The cyberdemon in the center will grab your attention, but it's the Archvile and his horde waiting at the end who will command your respect.

    THE STORY SO FAR.... -"Trouble down at the old water plant," your commanding officer says."I can't risk my boys getting their socks wet and you're the only Marine who remembered to bring his shoes.It's up to you."

    24 downloads

       (8 reviews)

    Submitted

  7. Courtyard

    A map I created while waiting for the new Doom (2016) game, puzzle based arena map. Open to criticism, this being my first completely finished map.

    35 downloads

       (10 reviews)

    Submitted

  8. Vanillic Acid

    A short pure-vanilla level I did to break up work on a zDoom project. No difficulty settings. It's yet-another-base theme with focus on concrete instead of space walls. I would personally rate it medium-to-kinda hard, but that's me. It's rough using only keyboard controls, but completely possible. Par Time is only about 2:30. It is not designed with play into the next levels (Map02) in mind, and may bug out on some ports.

    Wound up eating more time than I expected, and I learned (and suffered) a lot under Doom in Doom format and texture limitations. Second or third map I've ever taken semi-seriously, depending how you slice it.

    Ending zone is also filled with potentially too many revenants, out of frustration from working on the project.

    54 downloads

       (11 reviews)

    Submitted

  9. Walk

    10 levels for DOOM2.

    34 downloads

       (11 reviews)

    Submitted

  10. Hexasketch

    Two Doom II maps inspired by Hexen's lead - simple architecture, solid behind-the-scene mechanics, hand-to-hand combat and, most importantly of all, switch hunting!

    25 downloads

       (9 reviews)

    Submitted

  11. Work.wad

    This is a Doom ][ wad of my work office. We thought it might be fun to have a death match in our own office. t. This is my first attempt at creating a WAD so please be kind. Enjoy!!! (please tell my what you think!!!) Comuserve 102105, 3110

    18 downloads

       (8 reviews)

    Submitted

  12. Where The Base Has No Name

    A birthday wad for Larzuk who is playtesting a megawad I am making.

    19 downloads

       (9 reviews)

    Submitted

  13. Weirdy

    25 downloads

       (12 reviews)

    Submitted

  14. Water HQ

    This is just another classic Doom 2 map. I got inspired by the original MAP02 and some other WADs but all I made is from scratch.

    20 downloads

       (10 reviews)

    Submitted

  15. XJS

    Small WAD where you'll have to confront a couple of arch-viles and avoid certain death through the use of some well placed teleporters.

    17 downloads

       (5 reviews)

    Submitted

  16. Xeno-pen.wad (Doom II only)

    Xeno-Penitentiary on Earth.

    21 downloads

       (6 reviews)

    Submitted

  17. Xided

    Escape from the infested base and fight your way to the island floating in the sky.

    35 downloads

       (19 reviews)

    Submitted

  18. Whack

    A techbase to blast your way through.

    46 downloads

       (25 reviews)

    Submitted

  19. Zombie Heart of Death v1.11

    The challenge of this wad is to not become a Zombie!

    This is a very tough, large, non-linear, single player wad. Please note, skill 4 (Top Doomers Only!) is designed partly as a "Test of Doomer Skills" -- tough but not impossible (no cheat codes required). All skill settings are quite difficult (at least in places).

    Experience the surprise of the "Gauntlet" Go Teleport Wacky in the "Circle of Death" Race against time on the "Battlefield" Get blown to bits in the teleport barrel trap! Try to find the only Megasphere in the game. And how the heck do you get the backpack? I see the blue key, but how do I get it? And who the heck is that laughing? Find the Prairie Style room, complete with Inglenook!

    But, most of all, Beware the Beating of the Heart...

    49 downloads

       (34 reviews)

    Submitted

  20. Exalt not the Wicked

    Small-sized map that features all DooM2 enemies except the SS Nazi, and all DooM2 weapons. Map was developed for DBThanatos.

    35 downloads

       (15 reviews)

    Submitted

  21. W.W.E.M (Worst Wad Ever Made)

    This WAD was created to prove that, the infamous wow.wad by Paul Thrussel is NOT the worst WAD ever made. I mean, at least Paul tried when he was creating the level, the story was creative, the idea was creative. It just wasn't executed well. This however, is worse. To make a record breaker simple put.

    63 downloads

       (44 reviews)

    Submitted

  22. WAYBAC.WAD for DOOM ][

    My intention with this level (my first and probably my last) was to construct a level that was reasonably challenging to complete, but without tossing 20 monsters in each room. But, I did assume that you don't cheat! Otherwise, the level will be too easy to complete.

    Most rooms have a "trick" for making it through mostly unscathed, but can take a few passes to figure out the best strategy.

    While I did place the additional player and Deathmatch starting locations, it is really designed for single player mode.

    18 downloads

       (6 reviews)

    Submitted

  23. whitehouse.wad

    This level is designed for russian contest on Doom Power website i.iddqd.ru, theme of map is Transilvania.

    57 downloads

       (13 reviews)

    Submitted

  24. If I Ran The Zoo

    This is an arena in which you can safely view several demonic exhibits. You can see demons, imps, arachnotrons, mancubi, revenants, barons, cyber demons, and cacodemons. Viewing other enemies would be dangerous, since they would kill you or each other. There is a control room that you can enter at your own risk. There are switches clearly marked for your convience that allow you to let the demons out of their areas. It's great to just do a bit of cheating and watch them all fight each other. Monsters that cannot be safely viewed are stored and can be released. If things get out of control, there is a weapons room with enough raw power to turn every monster on the level inside out. The candles in the control hallway mark how far away you should stay from the window - or you may be splatted by rockets and fireballs.

    24 downloads

       (14 reviews)

    Submitted

  25. What Is This

    This is a collection of maps i made ages ago.

    21 downloads

       (12 reviews)

    Submitted

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  • File Reviews

    • By Amaruψ · Posted
      I played up to The Crusher and... frankly, it soured the taste in my mouth to the point that I don't want to continue and try all of the maps.    Surprisingly hideous and wonderfully claustrophobic architecture, with monotonic texture usage and gimmicks at every turn of the map. Then of course the Arch-Vile maze because apparently it's a necessity to copy the Casalis at least once in your mapping career. The crushing ceiling was just the cherry on the top. Not a fan.
    • By Xouman · Posted
      It was interesting,sometimes fun,sometimes hard,sometimes annoyingly hard but we later smile about it(Going Down feeling you know?),i loved the fact that everything feels and look different in terms of level design,sounds,texures and visuals,and the music is here to say to you "you're on a vacation/exploration trip...but not too much,it's Doom !",and technically some levels are great creations,obviously with a modified Id Tech 1,because the original one couldn't do things that some level showed i guess.   Ancient Aliens have a very good overall feeling to play,it's Doom,with a bit of Blake Stone,Star Wars,System Shock and maybe others inspirations,it's very risky to merge differerents inspirations into one big work.   DeadLostSoul,Commander Keen,EvilMarines new enemies are nice too.   My favorites Levels :   Arachnotron Arrival (Nice constant spider in the middle that keeps the pressure on you to move or hide,i liked the monster placements and traps too)   Last Refuge Of The Anasazi   Sinkhole Showdown   Dare To Fly Where Eagles Soar   Ancient Aliens   The Nectar Flow (Huge Level and fun to play)   Polychromatic Terrace   Blazing Boulevard   Wormhole Junction (Damn this is a Going Down Style level !)   Leave Your Sol Behind (A three time height ramp/elevator[don't know how to call that]in Doom? Didn't know that was possible,and flying saucers travel to others worlds,seriously?,didn't expected that o_O,loved the creativity on this level)   Daylight Under A Dark Sol   Culture Shock (A level in the clouds and touching the sky,successive teleporters,a tv working,ropes to elevate yourself,real scales,we need more levels like this,It reminds me that WOW EFFECT i had with Zeal World in Chrono Trigger when i saw all that,too bad it was short,but fantastic idea)   I Skipped Illuminati Confirmed (Too many details and enemies,lags as hell can't do anything,it looked like an insane level)   I Skipped Trinary Temple (Too Much Lags)   I Skipped The Ones Behind It All (Too Much Lags)   The lasts levels lags a lot on Brutal Doom,but that's not your fault,i don't want to play Vanilla Doom,BD is way better to me haha.
    • By Walter confetti · Posted
      A half completed partial conversion based upon the late 90s anime franchise of Tenchi Muyo, that i'm aware It exist and It was relevant in the western anime fandom, despite i know It marginally but i saw a special (Tenchi Muyo in love!) and my first anime figurine it's one of Ryoko... Oh, and a pair of compilation wads using charatchers from this series (Mihoshi and... Ryoko maybe?) downloaded eons ago from anipike, only the site name will make you understand how old It was when i got them, if you know It. Back on the review topic, the levels itself are... Really crappy and cramped as i remembered them when i played this the same 00 decade period i talked before. MAP01 is a small structure that... I suppose it's... Uhhh... A prison? The Matrix massive glitching? Mihoshi fever wet dream? A schizotypical delirium in Doom level form? Anyway, it's a small abstract structure with a yellow key apparently missing from the map, with a central hub sex dungeon where unhappy Hitler cacos portrait are watching your suffering navigating uncanny small areas finding a way to progress in this place; MAP02 Is set in the titular orbital airship from the show where cutesy, badly paletted sprites from the RPG game welcoming you in the living quarters of the ship; MAP03 Is a unfinished Island map with a temple structure reachable only by idclip It. I gave up in this point and didn't played  Sprites and graphic work in general is... not that bad, actually, despite the raw nature of It. I liked the movie wall in MAP03 and the simple succubi sprite in MAP01. Music choice is a joke and have almost nothing to do with the original source over that... Japan and anime are involved somehow, but now i want to make a level where a slow blue lights walls room is rising up slowly while "Cruel Angel Thesis" MIDI blast from the speakers giving to all of this a bizzarre feeling. Cruel Lift Thesis, AH! What a funny guy i am! Overall a small weird project unfortunately not that good to be acceptable, but weird and "bad" enough to be remember in ages. Also, another "War and Peace" piece of review for a mediocre but bizzarre wad that i wrote after a very long time! Thanks Tenchi Muyo Doom!
    • By Walter confetti · Posted
      A nice remake of Duke Nukem 3D "Red Light District" all made using stock assets and some liberties here and there from the original source, but it's a interesting concept after all. No exit and looks all kind of same-y, but the main areas are all here and it's not a bad remake. Maybe too many doors for DM?
    • By Maribo · Posted
      Violent mementos from The Inferno.
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