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Missions for Doom2

   (8 reviews)
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6 Screenshots

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You start off in an airplane in the first level.You find your way


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Guest

Unknown date

  
Some WADs make you go "wow!", others make you go "huh?"; this one makes you go "why?". Let's not speak of it ever again - but it has the dubious distinction of being the first serious, in-the-wild WAD I've encountered featuring stairs you can only walk up but not down, at least. I'll give it 1/5 for the effort. - ZZ

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Unknown date

  
I uploaded this wad and a few others to the /idgames archive, the download links were originally on the now defunct doom wad station. I put it on the same pedestal as sub.wad, in that it has a lot of "cute" realism like the blocky plane and train maps, as well as the "sky-diving" map. The wad is simple, but charming in its ambition. 3/5 -Lupinx-Kassman

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Unknown date

  
This shit is full of redundant IWAD content. Please clean crap up before you upload it somewhere.

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Guest

Unknown date

  
rookie map..not enought armo..

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Unknown date

  
Awesome...piece of shit...First 1-3 levels are OK and author does put some hearts in them, they have potential...but other levels just ruined the whole wad, boring level design and gameplay... And, the firing M-16 sprite is shit too. 1.5/5 -playerlin

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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