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Missions for Doom2

   (8 reviews)
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6 Screenshots

About This File

You start off in an airplane in the first level.You find your way


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Guest

Unknown date

  
Some WADs make you go "wow!", others make you go "huh?"; this one makes you go "why?". Let's not speak of it ever again - but it has the dubious distinction of being the first serious, in-the-wild WAD I've encountered featuring stairs you can only walk up but not down, at least. I'll give it 1/5 for the effort. - ZZ

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Unknown date

  
I uploaded this wad and a few others to the /idgames archive, the download links were originally on the now defunct doom wad station. I put it on the same pedestal as sub.wad, in that it has a lot of "cute" realism like the blocky plane and train maps, as well as the "sky-diving" map. The wad is simple, but charming in its ambition. 3/5 -Lupinx-Kassman

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Unknown date

  
This shit is full of redundant IWAD content. Please clean crap up before you upload it somewhere.

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Guest

Unknown date

  
rookie map..not enought armo..

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Unknown date

  
Awesome...piece of shit...First 1-3 levels are OK and author does put some hearts in them, they have potential...but other levels just ruined the whole wad, boring level design and gameplay... And, the firing M-16 sprite is shit too. 1.5/5 -playerlin

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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