Uploaded by Perseus (firstname.lastname@example.org)
Title : Doomers.wad
Author : Dave Kernen
E-mail Address : Compuserve 102750,3656
Description : This is a level for Doom II based on MyHouse2.wad
by Noah Haskell, Email Address : email@example.com
This is a blueprint accurate WAD of Noah's house.
I have made a few changes to the floor plan and
many changes to the textures and other interior
appearances. THE TEXTURE ALIGNMENTS ARE FLAWLESS!!
There are hidden teleporters, detailed furniture,
and a couple great hiding places.
Be sure to check out the fireplaces!
Enjoy!!! (please tell my what you think!!!)
The easiest way to run it is to put all the included
files in your Doom II directory and run
DOOMERS.BAT : OR If you NEED to use CHEAT (debug)
mode, run EZ.BAT This will be skill level 1 and
most of the bad guys will be Wolf 3D Characters.
* Play Information *
Episode and Level # : E2M1 on Doom 1, map01 on Doom II
Single Player : Yes, (but designed with deathmatch in mind)
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : OH BOY!
Difficulty Settings : YES!
New Sounds : No
New Graphics : No
Demos Replaced : None
* Construction *
Build Time : About twenty hours,
Editor(s) used : WADED v1.83 beta
Known Bugs : NO known bugs, but when you go upstairs instead of
being able to walk all the way up you are instantly
teleported to the upstairs level. Noah gets the credit
for this idea. It was done this way because DOOM is
not really 3-D. It still has to have a 2-D map,
so levels cannot be piled on top of each other.
Just remember, there is more than one way
into almost every room!
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels. (Just send me what you make!)
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
Compuserve Action Games Forum