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The Blood Of Virgins

   (17 reviews)
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1 Screenshot

About This File

It's a fairly non-linear level which is based on the song "A Sorceror's Pledge" by Candlemass. I may release a multi-level version which will explore the other tracks on the disk.


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Guest

Unknown date

  
Imho the fog is a big miss, with more proper lightning I would give this wad 4/5, now 2/5 for its playability.

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Guest

Unknown date

  
The design of the level is ok, but the lighting makes it feel like you're walking through a mist, and doesn't enhance the architecture but rather hides it. I was squinting as I played, and that's no fun.

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Guest

Unknown date

  
map balences must be regulated

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Guest

Unknown date

  
I can't see turd when using zdoom.

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Guest

Unknown date

  
Interesting idea and nice level.

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Guest

Unknown date

  
I enjoyed this, I played on with OGL on zan so brightness and gamma was probably better than on Zdoom. Nice architecture, pretty hard as well.

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Guest

Unknown date

  
^ Good god, just shut up.

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Guest

Unknown date

  
Talk about vomit.

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Guest

Unknown date

  
The architecture is very cool and atmospheric and the music is a good fit, but is doomguy supposed to be old and suffering from cataracts or what?

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Guest

Unknown date

  
The fog didn't really bother me much. Ammo was insanely tight, though. I ran out during the final battle. Whoops...The midi file stalls after the first loop for me (I used GZDoom). Other than those things, I enjoyed this map. I would like to see a sequel! 3.5/5 - fullmetalvaran33

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Unknown date

  
The gameplay is average and the layout rather cryptic. The combination of a drab palette and red mist make the visual experience an unpleasant one, though.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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