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Water HQ

   (10 reviews)
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Guest

2 Screenshots

About This File

This is just another classic Doom 2 map. I got inspired by the original MAP02 and some other WADs but all I made is from scratch.


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Guest

Unknown date

  
A chainsaw at the end of the map, for what? there is only one level, Indoors the map seems cool, but outdoors its awful, and its too short

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Guest

Unknown date

  
That was pretty fun. I liked it. Too bad it's too short.

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Guest

Unknown date

  
'Twas decent. 4/5

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Guest

Unknown date

  
Great map! - BloodyAcid

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Guest

Unknown date

  
Nice remake. I like how more open or larger the areas are in comparison to the original. 4/5 - Optimus

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Guest

Unknown date

  
It's nice riff on lvl 2, but nothing special.

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Guest

Unknown date

  
This is a rather loose interpretation of Doom 2 MAP02: Underhalls. It is more brutal (revenants and barons almost from the start) and includes large outdoor sections compared to the original. Gameplay would be medium but it leans to harder side because of strange weapon balance: you only get SG and SSG and ~200 bullets but no chaingun which would make long range killing easier and conserve shells. As for the looks, indoors are ok but outdoors are too bare and differ much from Doom 2 style. 3/5 -Korshun

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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