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Sparta

   (11 reviews)
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4 Screenshots

About This File

A new warrior must be found to lead the SPartan army to victory, his selection will be done by using Hade's evil forces to create the ultimate test to find this new general.


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Guest

  
It has it's moments fun wise, but it's too "oblige-like" and copy-paste at many parts. Also it just feels unrefined in some places which could have been easily corrected. Not bad, but not great either.

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Map layout: some inhousing and a lot of huge open areas. Architecture and ambiance: 4*. Gameplay? Er, well, actually there is no gameplay, just difficulty caused by a zillion of sudden monster popups, snipers and other hordes. Gameplay @ UV consists of repeatedly doing the same 100% predictable thing, so there are no surprises and no adventure feeling at all. 3* for the effort. @ ^why do people this? Maybe because a lot of map designers misinterpret gameplay quality as monster count. Anyway, just my 0.02

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First map - ho hum. Second, one of the best maps I've played. And third? Plunges into the stupidest of stupid slaughter wads and ruins the whole experience. Why do people do this?

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Unknown date

  
Worth five, cbspeed1 was 4 and these levels are only better.

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Unknown date

  
A lot of fun, but I gave up trying to kill every monster in the third map because I ran out of ammo too easily - I had to do a lot of running towards the end. Good WAD though!

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Unknown date

  
quite tough but i liked it

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Unknown date

  
Note from Author, for recording demos complevel 9 is advised as a boomism has been found (Map20, yellow key trap does not work. There might be more, sorry.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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