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GORUZIG2(K-POST)

   (2 reviews)
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やっとアップ出来るレベルになりました。まだ多少ミラー等残ってますが、私に  は時間がありません。(;;) 前作と比べると完全オリジナルという事もあり、10倍  は軽く苦労しましたが納得できる仕上がりになってます。

   GORUZIGシリーズ゙のコンセプト "どこでも2方向以上から狙われる” "猿のよ  うに高いところを飛び移れる" という約束事を守りつつ出来上がったのがこの  WADです。 ちなみに私の職場をモチーフにしてます。  実はこのWAD(職場)を作りたいが為にDEUを勉強しました。(^^;  自分が思っていたより数倍面白い(はず)物が出来てしまったので、GORUZIGシリ  ーズもこれで終わりかもしれません。(笑) 

 前作GORUZIG1で懲りてしまった方(笑)、気に入った方、やっていない方、とにかく  1回遊んでやってください。m(__)m  はっきり言ってこれは絶品です。(^^)v ...多分だけど(笑)

 最後になりますが、あなたの数多くの助言のおかげでいいWADができました。  ばろんさん、最高に感謝してます。(^^) m(__)m


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Unknown date

  
The earliest of the three uploaded wads by "T. Kimura", this one from the end of 1995 still shows off the author's prominent fetish for stairs. This one is larger than goruzig3 and gorudas1 and better suited for four players, but the layout is rather mediocre; it almost looks like an attempt at mapping someone's house. *** - Revenant

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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