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HOPELESS

   (5 reviews)
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About This File

This is my second attempt at deuing it right.


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Guest

Unknown date

  
One of the top rules of any creative endeavour is to never give your work a name that invites ridicule or mockery. If you have a son, do not call him Lazarus because people will kill him in order to see if he rises from the dead. If you have a daughter, do not call her chastity. This is a very poor level, lots of square rooms, boring "final battle" that resembles the trench run from Star Wars. In fact... it's hopeless! Do you see?

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Guest

Unknown date

  
Yeah, its hopeless for sure. But not as hopless as the name suggests. 2/5. -pc

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Guest

Unknown date

  
Kinda lame. HOMs here and there. Just a bunch of blocky kill rooms. Some of the level can be skipped.

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Unknown date

  
Very amateurish and uninspired level, failing in about all aspects of proper level building. Even technically bad. So not worth a download. 1/5 for the effort because it was made in 1995, else 0/5.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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