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The Hellsley Suites

   (5 reviews)
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About This File

It's a bright, sunny day and you feel like a million bucks. You're strolling down the street whistling some John Denver tune when a travel brochure materializes in you hand(!). It says:

"...you've got eternity on your hands so what are you going to do after a season of sitting on hot coals, firebombing your buddies, and chewing your friends? Where can you go when it's time to relax - to get away from it all - in short, what's Leona gonna do when she gets here? Come to the Hellsley suites: Hell's finest hotel and resort with tropical beach, swimming pool, TV in your room (permanently set to the Discovery channel) - even a recreation area with lava floors and floating caged barons to play with. Come join the fun..."

The brochure suddenly bursts into flames and you're blinded by a green flash and burning fingers. You find yourself in a stone walled room, a shotgun at your feet. Hey - and there's a rocket launcher! Thinking that maybe it was a Barry Manilow number and this is what you're gonna get for airing it, you cautiously open a nearby door. Hmmm..., this seems to be an hotel lobby.

"Excuse me, sir... yes, you with the shotgun. Can you tell me where I am?"...


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azrael1982

  
A good level from 1995. /tested with brutal doom/

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Guest

  
Crashes Doomsday engine in first room.

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Never_Again

  
A big level that sneakily changes its architecture. Good design with a lot of vertical variety and a few violent bits. Cool secrets, a nice mix of action, puzzle-solving and exploration.

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Guest

Unknown date

  
Average, slightly underdetailed.

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Guest

Unknown date

  
This is dated September 1995, and seems to have passed the world by. This is a shame, because it's not bad; you fight 245 monsters in a large-scale castle / warehouse level. It hangs on the cusp between between pleasingly non-linear and just wandery and boring, and there's no shortage of ammo and health. One room has a clever mocked-up multi-storey layout, and it gets harder towards the end, although I kept expecting a boss battle that never came.

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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