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The Hellsley Suites

   (5 reviews)
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About This File

It's a bright, sunny day and you feel like a million bucks. You're strolling down the street whistling some John Denver tune when a travel brochure materializes in you hand(!). It says:

"...you've got eternity on your hands so what are you going to do after a season of sitting on hot coals, firebombing your buddies, and chewing your friends? Where can you go when it's time to relax - to get away from it all - in short, what's Leona gonna do when she gets here? Come to the Hellsley suites: Hell's finest hotel and resort with tropical beach, swimming pool, TV in your room (permanently set to the Discovery channel) - even a recreation area with lava floors and floating caged barons to play with. Come join the fun..."

The brochure suddenly bursts into flames and you're blinded by a green flash and burning fingers. You find yourself in a stone walled room, a shotgun at your feet. Hey - and there's a rocket launcher! Thinking that maybe it was a Barry Manilow number and this is what you're gonna get for airing it, you cautiously open a nearby door. Hmmm..., this seems to be an hotel lobby.

"Excuse me, sir... yes, you with the shotgun. Can you tell me where I am?"...


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azrael1982

  
A good level from 1995. /tested with brutal doom/

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Guest

  
Crashes Doomsday engine in first room.

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Never_Again

  
A big level that sneakily changes its architecture. Good design with a lot of vertical variety and a few violent bits. Cool secrets, a nice mix of action, puzzle-solving and exploration.

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Guest

Unknown date

  
Average, slightly underdetailed.

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Guest

Unknown date

  
This is dated September 1995, and seems to have passed the world by. This is a shame, because it's not bad; you fight 245 monsters in a large-scale castle / warehouse level. It hangs on the cusp between between pleasingly non-linear and just wandery and boring, and there's no shortage of ammo and health. One room has a clever mocked-up multi-storey layout, and it gets harder towards the end, although I kept expecting a boss battle that never came.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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