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Animaniacs vs. Power Rangers DOOM

   (14 reviews)
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About This File

You are Wakko Warner. You looked out of the water tower window one night and saw that the land was infested with Power Rangers! AAAAH! So you decided to have a little fun. With the various weapons you just happened to have around the tower, you go down and hunt the freaks! This replaces EVERY enemy that appears in doom one, although it will work with either doom. It also changes a WEALTH of other graphics. Over 500 changed frames all in all.


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There are no Power Rangers. Go fuck you! - Zedek

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Ah...yet another part of Doom is tainted with fantasies that should always be kept Dormant. =D 1/5 -DooMarine

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Even White Power Doom is better executed that this one. 0/5

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i love it. most walls are changed and the grafiti everywhere is good. i would have given it a 5/5 but it didnt replace the monsters, so i give it a 4/5

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Unknown date

  
yes he has a point.. 0 STARS!!!

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This does not replace the monsters why did you say it did?

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pure crap

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When something's called Animaniacs vs PowerRangers Doom, why would you expect it to be good? -GeeDougg

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what a shit !!!

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Pure Shit

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  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
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