Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

DOOM95

   (131 reviews)
Sign in to follow this  

Guest

About This File

DOOM95.EXE will work with any DOOM or DOOM2 main wadfile.

With DOOM95, you no longer need to keep your main wads in seperate directories. Copy all main wad files (DOOM.WAD, DOOM2.WAD, PLUTONIA.WAD, TNT.WAD, etc) to the DOOM95 directory and launch DOOM95. To play, choose the appropriate wad file from the launcher and then start the game.

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
My favourite port. And thanks for beetlejoose for the mouse compatibility fix patch it still works great!

Share this review


Link to review
Guest

Unknown date

  
The best way to play doom if you're broke: legally!

Share this review


Link to review
Guest

Unknown date

  
very good game... i love it

Share this review


Link to review
Guest

Unknown date

  
Very good game.

Share this review


Link to review
Guest

Unknown date

  
5 stars! works perfect on windows 7, now thats amazing

Share this review


Link to review
Guest

Unknown date

  
Five stars, because by reverse engineering this, entryway was able to emulate the behavior of the DOS exes more closely.

Share this review


Link to review
Guest

Unknown date

  
Vanilla doom for windows, 'nuff said. Too bad that it brings some good things (extra resolution support, demo compatibility, slightly improved engine limits) at the expense of others (no direct FM music support, can't use DEHACKED, choppier frame rate than vanilla doom in any resolution). 4/5

Share this review


Link to review
Guest

Unknown date

  
BEST GAME EVAR MADE!

Share this review


Link to review
Guest

Unknown date

  
Where are the other 94 doom games? lol jk! xD pretty cool

Share this review


Link to review
Guest

Unknown date

  
Shut up RFNage1. You mac fan-boy loser. This port is excellent. In fact, it would be good if the mouse worked in Windows 2000, and higher.

Share this review


Link to review
Guest

Unknown date

  
doom95 is good game

Share this review


Link to review
Guest

Unknown date

  
I don't care what anyone says, this was what I started with so to me it means a lot, and without it I wouldn't know about the other source ports. Even on it's own it's an excellent alternative to Doom.exe if you don't mind down-pitched sounds or the slight horizontal screen stretching.

Share this review


Link to review
Guest

Unknown date

  
i never liked this source-port! it has lots of bugs!!! and i mean BIG FUCKING BUGS! get zdoom instead or move on...

Share this review


Link to review
Guest

Unknown date

  
I used it for a while only because it came with my copy of Final Doom, but I prefered the DOS executables anyway (under pure DOS 6.2, of course!). The extra resolution is surely a plus, as is the compatibility with vanilla Doom demos, but for some reason the frame rate appears choppier than it should :-S Also, it screws up MIDI music for some reason, especially on exit.

Share this review


Link to review
Guest

Unknown date

  
this is the best game ever, i was looking for this game for a whileee.. yhanks uu

Share this review


Link to review
Guest

Unknown date

  
It was revolutionnary and should be rated 5 stars, because it belongs to the legend of Doom!!! - Jive

Share this review


Link to review
Guest

Unknown date

  
The latest Chocolate Doom versions have rendered Doom95 obsolete. Choco is now the best "pure" Doom port, and suffers from none of the extra bugs/quirks present in Doom95. Choco also runs well on a large variety of modern operating systems.

Share this review


Link to review
Guest

Unknown date

  
I voted one star. Why? Simply because I find that porting good old 100% stable DOS apps and games to WinDoZe 9xxxxx sickening. Other than the visplane overflow fix and the ability to play DOOM within a native WinBlows 9x application, nothing beats good old DOS DOOM v1.9, hands down -:) Just my politically incorrect and (I'm sure) unpopular two cents :wink: - RFNagel

Share this review


Link to review
Guest

Unknown date

  
this is varry good

Share this review


Link to review
Guest

Unknown date

  
Chocolate Doom > Doom95

Share this review


Link to review
Guest

Unknown date

  
thank you!

Share this review


Link to review
Guest

Unknown date

  
We all started here, unfortunately we wish to forget it. My USB mouse doesn't support it on XP so that just kills playability and my comp isn't fast enough for DOSBox. I also remember the pain it was on my 98 to try and load multiple PWADs and/or .DEHs. Nowadays a port solves all that. 3 for the nostalgic feel that will never be brought back even in Chocolate Doom, -2 for the horrid native support and crashing from map30 on Doom2.

Share this review


Link to review
Guest

Unknown date

  
pretty dam good

Share this review


Link to review
Guest

Unknown date

  
Never saw the point. The DOS executables run alright under windows9x.

Share this review


Link to review
Guest

Unknown date

  
This is the port I used ever since my dad introduced me to doom when I was five, up until a few years ago when I found zdoom.

Share this review


Link to review
  • File Reviews

    • By NuMetalManiak · Posted
      here for the seventeenth installment of dwspd, the theme is to build a canyon. like the previous installment, this is a relatively common theme for mapping, therefore the maps are expected to be pretty decent, and well they mostly deliver. once again Fredrik's map is the first one, and it blows everything else out of the water. kind of a bad thing to make it the first map to be honest though, because it could make some players believe that the other maps after it would be just as good, but that won't be the case when you play the rest, as they don't really have as much bite as that one does. to further exemplify that, once again the MAP02 slot is disappointing in comparison, while MAP06 and MAP07 are both unfinished (nothing but layout in MAP06, while it's pretty much impossible to get the red key in MAP07. not the worst to offer, and Fredrik's map serves as an insane opening challenge.
    • By NuMetalManiak · Posted
      dwspd's sweet sixteenth installment focuses on the theme of abandoned mines. now that's a good map to make a theme on, MAP26 is a personal favorite of mine for Doom 2, and these maps as a whole do pretty well to capture that theme. of course there's a few weak ones like MAP02, but at least they adhere to the theme. many of the maps have low monster counts and low challenge overall. the exception is naturally Fredrik's map, one of his most unforgiving. pretty ballsy to actually make that the first map to play here (you don't need the blue key by the way). not much else to say overall, other than thematically speaking this did pretty great.
    • By NuMetalManiak · Posted
      here we have the fifteenth iteration of dwspd, which also invokes a specific set of rules known as WYSIWYG or "what you see is what you get". relatively speaking, no doors. which seems like it could be easy, a simple outdoor or cave-like map that completely lacks any doors works well enough. the first map is an example of what I'm talking about. ugly as fuck all with no detailing, but it does what it needs to do. the next two maps sadly actually have doors, which sort of ruins the theme. MAP03 is worse than MAP02 (MAP02 has a problem with the beginning as well as the key door not being marked), while MAP03 you can go through a certain fence. and yeah, there's only three maps, but not one of them is really good. MAP02 comes closest, and just because it has doors, it at least has windows so you can see what's behind. but this is easily a weak dwspd compilation that isn't worth checking out.
    • By Walter confetti · Posted
      Pretty good hell map in style of UD inferno maps (especially this map made me remember House of Pain), pretty good layout and gameplay.
×