sesq Posted April 7, 2019 (edited) The ceiling and floor textures loaded are not the ones i see in the WAD file itself when data digging nor in videos. Below is what I get in the room in map03 where i noticed this. note the flesh floor and tasteless ceiling. its supposed to look how it is in this video: https://youtu.be/wtsS4EhWbFg?t=47 the weapons and enemies work perfectly. I wonder why I get this problem? i followed the instructions in this thread https://www.doomworld.com/vb/wads-mods/39095-obituary-problem with the NWT in dosbox. issue is in both gzdoom and prboom so it is not sourceport issue. wonder what it could be.. thanks for help in advance. For some reason, these textures work.... Edited April 7, 2019 by yuse : better screenshot & proper links. 0 Share this post Link to post
Tetzlaff Posted April 7, 2019 Have you tried this fix? http://users.otenet.gr/~velktron/Doom/obticfix.zip 2 Share this post Link to post
sesq Posted April 7, 2019 1 minute ago, Tetzlaff said: Have you tried this fix? http://users.otenet.gr/~velktron/Doom/obticfix.zip I presumed it had been lost to time. Works perfectly. 1 Share this post Link to post
Xymph Posted March 8, 2022 (edited) On 4/7/2019 at 11:21 PM, Tetzlaff said: Have you tried this fix? http://users.otenet.gr/~velktron/Doom/obticfix.zip It is lost again. I presume it was the same as this file? Which has a follow-up in this one, the only differences being an added PNAMES lump and a modified TEXTURE1 one. Edited March 8, 2022 by Xymph 0 Share this post Link to post
Andromeda Posted March 8, 2022 Paging @Maes. Perhaps it wouldn't be a bad idea to upload the fix to /idgames so it gets preserved. 0 Share this post Link to post