This is so dumb. Okay, so in Slade, I have my texture lump in Doom Graphics format and I click add to patch table, and I create the TEXTURES lump, and I open the texture editor, and the patches are just missing! I made sure to click add to patch table and add to textures, and I tried having the texture in between a p_start and p_end lump, but nothing I tried worked. What am I doing wrong?
This is so dumb. Okay, so in Slade, I have my texture lump in Doom Graphics format and I click add to patch table, and I create the TEXTURES lump, and I open the texture editor, and the patches are just missing! I made sure to click add to patch table and add to textures, and I tried having the texture in between a p_start and p_end lump, but nothing I tried worked. What am I doing wrong?
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