CBM Posted February 4, 2022 (edited) data: needs doom2.wad and otex.wad v.1.1 or newer tested in GZDoom v.4.71 UDMF map format MAP SLOT is MAP01 A single level is present Its a hell'ish theme and is fairly easy Map difficulties are implemented screenshots: download: robot devil version 1.1 (fixed) Edited February 4, 2022 by CBM : Made some fixes after Clippys playthrough 4 Share this post Link to post
Clippy Posted February 4, 2022 This map was crazy and confusing to me. I guess the big threat was more of a runaway tactic and I never figured out how to ultimately leave. Lol sorry 2 Share this post Link to post
CBM Posted February 4, 2022 @Clippy Thanks for playing.. I already see some stuff I need to take of, besides adding a rocket launcher. Expect an update soon. 1 Share this post Link to post
CBM Posted February 4, 2022 (edited) 2 hours ago, Clippy said: This map was crazy and confusing to me. I guess the big threat was more of a runaway tactic and I never figured out how to ultimately leave. Lol sorry you fell in a trap that prevented you from completing the level. The new version has a teleporter that prevents this and I added the rocket launcher as well. TIP: There is a trick to defeat the archviles when you first encounter them. 1 Share this post Link to post
CBM Posted February 4, 2022 14 minutes ago, Clippy said: A trap? You mean a big soft lock? yes, an unintended soft lock :-) but now its fixed 1 Share this post Link to post
Delisk Posted February 4, 2022 No idea why but your otex (based on your screenshots) texture are not loading for me... 0 Share this post Link to post
CBM Posted February 4, 2022 2 minutes ago, Delisk said: No idea why but your otex (based on your screenshots) texture are not loading for me... you need to load otex v.1.1 with the level as well 0 Share this post Link to post