Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

[GZDoom] Reelism 2 - Version 1.23 Released! More bugfixes!

Recommended Posts




Ten years after the original Cacoward-winning mod emerged from the swamp of our psyche (and roughly half a decade after its last update), Reelism is back! The original development team has reassembled to completely rebuild the whole thing using the latest GZDoom functionality, allowing us to go above and beyond with bizarre and hilarious new features.


Can you wade through five sixty-second rounds fending off swarms of monsters? Under normal circumstances, sure, but in Reelism 2, every round throws out the rulebook, with a slot-machine style display dictating a fresh gameplay modifier and what monsters and enemies will spawn that round!


Sometimes you get to drive an invulnerable tank through a swarm of sentient sock-puppets. Sometimes you'll be fleeing from a horde of Yetis while shrunk down to the size of their toes. And other times there'll just be endless swarms of the dogs from Wolfenstein 3D.


Conquer all five rounds, defeat the boss that shows up, and claim victory! Alternatively, die in some hilarious, horrible fashion and vow to get a higher score next time! Unable to make any headway? Take a trip to Town and use your hard-earned points to attain items to give you a head-start! Alternatively, hit up the Minigames and test everything you've learned under unique circumstances!


More Details and Download @ reelism.dog

Edited by Kinsie

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now