Hello Doom World, I am new to mapping in Doom, I have been playing this game for several years and amazed how this very old game always bring out new things thanks to modding along with its community. I want to give it a try by using UDB in the standard Doom format with Boom compatibility in mind and I use PrBoom+ as my primary source port, I have been enjoying learning how to make a map. I also want to try out custom textures like OTEX, I use the the resource setting to access the texture for making the maps, when I test it in UDB the textures show, but however when I just open my PWAD from my files the custom textures won't display and I can't find any tutorials useful for this. Is there a solution to this? Thanks!
This is when I use UDB for testing the map.
The textures won't show when I simply open the PWAD from my files and this is the result.
Hello Doom World, I am new to mapping in Doom, I have been playing this game for several years and amazed how this very old game always bring out new things thanks to modding along with its community. I want to give it a try by using UDB in the standard Doom format with Boom compatibility in mind and I use PrBoom+ as my primary source port, I have been enjoying learning how to make a map. I also want to try out custom textures like OTEX, I use the the resource setting to access the texture for making the maps, when I test it in UDB the textures show, but however when I just open my PWAD from my files the custom textures won't display and I can't find any tutorials useful for this. Is there a solution to this? Thanks!
This is when I use UDB for testing the map.
The textures won't show when I simply open the PWAD from my files and this is the result.
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