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MFG38

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About MFG38

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    Pretends to know how to host community projects

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  1. This is nice to see. Was interested in the first Doomium but was unable to join it at the time - guessing I'd attached myself to enough CPs at that point. Anyway, pen me in for MAP06, please!
  2. MFG38

    Winter/Xmas Demos Month II

    Well, that completely eliminates the need for me to do my own D2All UV-Speed - it wasn't gonna be anywhere near as fast as this. :P
  3. MFG38

    which monster do you hate the most?

    I hate all of the monsters equally.
  4. MFG38

    What frontend loader do you prefer?

    I'm a ZDL guy.
  5. MFG38

    Doom Streams

    Mapping for ColdWire. https://www.twitch.tv/mfg38
  6. Noted. Hope you don't mind waiting a few days for an update - I'll be away for a few days from tomorrow and won't have access to UDB during that time, but I should be able to submit an update by the 28th.
  7. FYI, D_MESSAG by default is the music lump for MAP20 and D_READ_M plays during all text screens.
  8. MFG38

    Doom Builder 1.68

    Funny I should stumble upon this thread because I was just reminiscing about the original Doom Builder the other day and thinking about spinning up a VM just to install it and fuck around in it. Mostly as a comparison as to how far the recent forks have come workflow-wise.
  9. MFG38

    [WIP] ColdWire

    Yeah, feels a little too comic-like for what I'm going for atmosphere-wise. I appreciate the effort, though.
  10. MFG38

    [WIP] ColdWire

    As I mentioned in the OP, ColdWire is going to feature a completely original MIDI soundtrack composed by myself. I've always believed that music is an integral part of any video game experience, especially Doom wads, and I've been hard at work with crafting a unique soundtrack that conveys the atmosphere of each map flawlessly. More than half of the soundtrack has already been composed, in fact! With Christmas approaching and the festive mood slowly beginning to take over, I decided to publish two tracks from the project's soundtrack as little teasers of what you can expect ColdWire's musical side to sound like. On that note (heh, get it?), please enjoy these soundtrack previews. Also, merry early Christmas!
  11. My submission arrives! Title: Get Off My Snow-Covered Lawn Author: MFG38 Music: "Shiver Star" from Kirby 64 (MIDI sequenced by Jace Hill on vgmusic.com) Link to level: mfg_snowwave.zip Difficulty settings: Yep Comment: The demons have invaded your property! Grab a shotgun and have at 'em, you know the drill. Layout was speedmapped in 30 minutes with everything else happening beyond that timeframe, as is standard procedure for me at this point. I also implemented (very rudimentary) deathmatch support just for fun. Screenshots:
  12. MFG38

    [WIP] ColdWire

    So am I! Funnily enough, the palette for this one was initially just a random experiment but I ended up being so pleased with the end result that it inspired me to start this whole project. Funny how that works sometimes, the whole inspiration thing.
  13. MFG38

    [WIP] ColdWire

    Don't jinx it, man! In all seriousness, I've never expected to win a Cacoward with any of my work, but I'd be lying if I said winning one wouldn't make me happy. Especially if this happened to be the project. I'm so proud of everything the team has put together so far that I already consider this project my best work even in this heavily-WIP state. But then again, 15 years worth of failures and improvement also plays a part in that. Either way, I won't be sad even if a Cacoward never flies my way. The creative process alone is enough satisfaction for me. That said, the fact that you already see this project as a potential Cacoward recipient is a heartwarming thought and I wish I had the words for how much I appreciate it.
  14. MFG38

    [WIP] ColdWire

    A couple, yeah. Won't spoil them, though.
  15. MFG38

    [WIP] ColdWire

    I don't know if I'd consider myself a veteran even if I've been mapping for about 15 years, but the compliments are nonetheless appreciated. :)
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