Zonra Posted May 14, 2007 Yo.... Im curently working on a mod prodject and hav a little problem... How do you do to change the forvard,backvard, turning and strafing movment of the player? i would apritiate any help in this matter... im kinda stuck atm.... 0 Share this post Link to post
Zonra Posted May 14, 2007 GZdoom and im working in the Zdoom (Doom in Hexen format) configuration i doombuilder 0 Share this post Link to post
Dutch Doomer Posted May 14, 2007 Then your mod is not for Gzdoom if you map in that format. 0 Share this post Link to post
Zonra Posted May 14, 2007 fraggle said:-turbo 255 ummm... so how and where to i use that line to make it work? 0 Share this post Link to post
Graf Zahl Posted May 14, 2007 fraggle said:-turbo 255 That was indeed helpful. :( What you want depends whether you want to alter the speed only in certain situations or just globally throughout your entire mod. If you want to change the speed during the game you can use the ACS command SetActorProperty(.., APROP_Speed,..). If you want a global change the best means is to define a new player class in DECORATE and set the speed factors for it. For more details I suggest to look at the ZDoom Wiki 0 Share this post Link to post
printz Posted May 14, 2007 Though it will strictly affect movement on the floor (no turning changed), it's at least easy to do. Use the sludge/ice sector line special from Boom and up. 0 Share this post Link to post