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About fraggle

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    Registered just to make two posts
  1. Using Patreon isn't begging. A beggar asks for money with no expectation of having to give anything back. When you support an artist on Patreon you know that you're getting something back in the sense that you're helping to bring art into the world. It seems like the reason you're confused is that the Patreon model doesn't fit into the "normal" economic model that we're all accustomed to. What I mean is that "normally" you pay some money, and you get something in return - it's a direct trade of one thing for another. That isn't always true in the Patreon case, but you're still getting "something" in return, even if not directly. There are plenty of other analogous examples. Giving money to a charity or a political party for example - ultimately you're helping to support a cause that you believe in. No. Begging isn't unethical. Actions are unethical if they harm people, so even if Patreon was "begging" (it isn't), it wouldn't be unethical since it harms nobody. Someone sitting in a street begging isn't harming anyone either, even if you wish you didn't have to see them. People can voluntarily give and exchange money however they wish, and unless they're paying a hitman to commit a murder or something, it isn't unethical. I really don't understand where you people get this idea that you're entitled to other peoples' work - any of it. By all means complain that artists may be unreasonable for setting prices on their work that are too high and that you can't afford. But unethical is a different matter entirely. Artists are entitled to set whatever price they want for their work, just like you're entitled to set whatever price you want for yours. Worse, the rewards case is actually a lot more clear cut since you're paying and directly getting something in return, just like if you signed up to pay a magazine subscription for example. Calling it unethical is almost absurd - you're essentially saying that you believe artists don't even have the right to sell their own work.
  2. We used to have a pinned thread explaining how to do this but it's kind of out of date at this point. We should probably do an updated one.
  3. Quite honestly they don't need to switch to using cables. I don't think this issue is anywhere near as big a deal as some people seem to think. For example, the website says this: This is only true if you're accessing email without encryption, or are using unencrypted (non-HTTPS) websites for chat, photos or buying stuff (credit card numbers? really?). I believe recent versions of Chrome even pop up a huge warning if you try to submit a form with a password field that submits to unencrypted HTTP. There was a time when protecting the security of your wifi network was much more important, that time has mostly passed. While it's still good to have, your online safety is no longer dependent on keeping malicious people out of your network. If it was we'd have an endemic problem with people getting hacked after using their laptops at Starbucks. It's worth remembering that this requires physical proximity to your network to work. Probably nobody is parking a van outside your house to hack into your home wifi network. The biggest risk is probably to businesses who will be vulnerable to network intrusions. I suspect we'll see a few things in the news about businesses being hacked, having confidential data stolen etc. - but once the software patches are in place these should die down pretty quickly.
  4. That's how security researchers call someone an asshole.
  5. Speak for yourself. I for one am dropping off the internet entirely and going back to copying things between computers manually using floppy disks until this is all sorted out. You can never be certain which lines the Illuminati have tapped, even in your own home. See you all in a few months, folks!
  6. We've had this thread before many times and it's never helpful or productive.
  7. A while back I dumped the contents of some old floppy disks containing some of the first programs I wrote on my Sinclair. I think the timestamps on those date to 1991/92. EDIT: Checked, and the timestamps are from April 1992, but there's a whole bunch of files all with that same timestamp, so I think they're even older and were copied from an earlier floppy disk.
  8. These are the usual suspects. DOS Doom had assembly versions of each of these, I think. You didn't just make them into inline functions? I'm almost surprised gcc isn't smart enough to do this kind of thing automatically nowadays. Maybe I have too much faith in modern compilers. Do you have -march=vr4300 on the command line?
  9. I actually really like this as a concept - making something that spans the whole history of Doom as a game and paying respect to each part, with some kind of overarching story to tie it all together. A few thoughts though: Firstly, the difficulty in making levels for eg. Doom vs. Doom 3 is significantly different. Even making one level for Doom 3 is a lot of work, and you might struggle nowadays to find enough people even interested in mapping for Doom 3. I would abandon the "5 per minisode" idea, divide the project into sub-teams focused on a particular game and have them just make what they can. For example maybe the split is that there are 20 classic Doom levels but there's only one or two Doom 3 levels. Probably ditch the idea of Final Doom or PSX Doom being something separate and distinct. Instead perhaps make an episode replacement for Doom 1 and a small mini-episode for Doom 2 (maybe 10 levels for example). It would be nice if the classic Doom levels paid homage to the history of Doom mapping in some way. Inject some creativity and humor and you could do this in a really nice way. The Doom 2016 portion presumably means SnapMap. I assume you can make single player levels with it? (for some reason I thought it was just for making deathmatch levels). I'm not familiar with how flexible it is or the full extent of what people have been able to put together with it.
  10. Past experience has shown that you're unlikely to see any Doom source ports appear on iOS or Android app stores.
  11. That actually appears to be a ripoff of the everything2 article by @Ashley_Pomeroy.
  12. It was written by an unknown weirdo named Taylor whom nobody had previously heard of or has heard from again since, and was definitely not █ █████-███ █████ ██████ ██ ███████ █████████ ███████ ██ ███ ████ █████████ ██ ████ ██ ██ █████████ ████.
  13. Heretic reminds me of Labyrinth for some reason.
  14. I'm convinced, sign me up. #MancubusTruth
  15. Thanks for bringing more visibility to this. From following @sdl_commits on Twitter, I know there have been a bunch of audio-related changes over the past month or so. I suspect these are to blame.