Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Recommended Posts

I just started mapping for Hexen cause I'm more dedicated to making a huge level. Anyways I was wondering how to make a door open when a certain enemy dies.

Share this post


Link to post

A little scripting will help. On MAP02 in original Hexen there is a door that can be opened only if you kill s certain amount of emenies, open hexen.wad with DoomBuilder, choose MAP02 and decompile the behaviour lump and see how code works.
I know, is not what you want to do, but it's quite similar.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×