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SyntherAugustus

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About SyntherAugustus

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  1. SyntherAugustus

    [RC5] EVITERNITY II - RC5 Released!

    Thank you for the updates!
  2. SyntherAugustus

    [RC5] EVITERNITY II - RC5 Released!

    So I'm about to play Eviternity 2 finally but I have a question about the secret weapon. How much damage is it supposed to do? I'm aware it's not balanced at the moment and wouldn't mind doing a custom edit on my end. Is it the equivalent of 25 bullets? (About 300 static?)
  3. SyntherAugustus

    [RC5] EVITERNITY II - RC5 Released!

    Oh boy I remember the day the first Eviternity came out, I was so excited to play it after work but instead I was in the hospital all night after a work accident. I had to wait a week to play it. :( Not this time! But I am in the middle of an Eviternity playthrough so I'm going to finish that first before diving into this. This releasing today is literally the dream scenario I've been thinking about for weeks. Thank you to everyone involved. OTex is my favorite texture set to play with (next to BTSX) and the music choices slap.
  4. SyntherAugustus

    SC-88 Soundfont?

    Sound Canvas VA is definitely the cleanest option for SC-55 style sound. Thanks for mentioning FalcoSoft. I used to use Studio One or FL Studio for using SCVA and this is a much easier option. If you want to use the FluidSynth method, I personally like Live HQ Natural Soundfont GM.
  5. SyntherAugustus

    Rocchetta Plin Plin SoundFont V 2.022

    Too bad, because I was curious where the Piano sounds came from. Edit: Googling said sound font reveals another link. After trying out the Soundfont I'm kind of underwhelmed. It's not the C7 Sampletank 4 Piano that the txt readme claims it is.
  6. SyntherAugustus

    Mike Portnoy Is Coming Back To Dream Theater

    I was at Beacon Theater in NYC last year when Labrie first called out Portnoy mid show. I didn't think it would lead to this. Oh well, give it a chance. I was starting to warm up to the corniness of the Mangini era.
  7. SyntherAugustus

    Forsaken - A Doom II: Hell on Earth Megawad

    I literally logged in just to see if the [/newproject] tag still worked. Sadly it doesn't. I think we need to bring it back for instances like this. But hey, for old times sake, I remember the text! IDGam3r, before you start asking for help on your new mega-cool-and-whatnot project, make sure you have something to show first (screenshots, map downloads, etc). Keep in mind we've already seen thousands of upcoming projects that actually never got done.
  8. Prepare for your brain to be melted. Jokes aside, yall need to play some Guilty Gear.
  9. So I had a lot of fun with this. I did my run with Voxel Doom 2 and Eriguns to keep it simple. I think my favorite thing about it was that I counted four different tilesets (The city, the forest (and the blood variant), the castle, and space!) in these maps alone. The first two episodes mostly comprised of one tileset, so this was a really neat bit of fresh air. The music was also wonderful. I love being reminded that the best game osts these days are in Doom wads in 2023. And now to replay the first two episodes with Voxel Doom 2.
  10. Thanks for posting this demo! I really look forward to playing it tonight. Funny story, I was just thinking about doing a replay of BTSX 1 and 2.
  11. SyntherAugustus

    Voxel Doom

    Could we get an option to disable Keen and WolfSS? It screws with dehacked based map packs like Eviturnity.
  12. SyntherAugustus

    Voxel Doom

    Having unused a voxel editor before, is it easy to recolor the voxel models or perhaps add an appendage or item to them? I'm curious about making simple monster mods for myself once this is out.
  13. SyntherAugustus

    Supplice - Out now on Steam!

    Who is the musician behind the soundtrack and when does it get a spotify/tidal release? It fucking slaps.
  14. SyntherAugustus

    [GZDOOM] BREAK// POINT// - FINAL [now on /idgames!]

    I completed this last night. So much fun! Look forward to seeing more of this sort of thing.
  15. SyntherAugustus

    LZSplitDoom

    Thanks!
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