Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

SNES/32x Doom - monster infighting

Recommended Posts


On the Doom Wiki, it says that monster infighting is impossible in SNES and 32X Doom because the enemies only have front-side sprites. Isn't this inaccurate because Hexen on PS1, despite having only front side sprites of monsters has infighting? (Note: Korax is the only one who seems to have all 8 rotated angle sprites) There, the monsters do infight, but they always face you...

So perhaps it's the memory limitations, or that it would look silly for monsters to fight each other while facing you, which made the developers not program infighting in SNES/32X Doom. It's not necessarily just because monsters only have a front view...

EDIT: Yeah, the SS Officers from Doom 2 secret levels can also be a good example (I'm dumb).

Share this post

Link to post

There's no reason it'd be impossible, like as you described infighting in the Hexen port, the SS troopers in vanilla Doom2 do infight, but they only have a frontal firing sequence. I haven't played the SNES port much at all and don't have it on hand, so can't say much about it. Someone should give it a test- there are plenty of zombiemen in E1M1 to try on.

Share this post

Link to post

It's disabled in SNES and 32x Doom, however as a trade-off monsters of the same type can harm each other.

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now