ArmouredBlood Posted January 2, 2011 meh. A little too cramped, the fight would've been more fun for me if there weren't arachnotrons so I wouldn't get stuck on them. The approach that got me through (without max kills btw) was not nearly as fun, sliding over those 8 unit high stairs. Try making them 16 or 24 high so the stair ice isn't quite as bad. The plasma gun and RL could've made this a bit more interesting that simply blasting everything with the ssg, but it works out ok. Architecture looked good, though I barely had a chance to look at anything when in the melee. Music ... is ok. Not a choice I'd make, but I like more symphonic/metal/rock midis in my slaughter maps. Anyway, if this is a first release, good job. If not, keep at it ;) 0 Share this post Link to post
WH-Wilou84 Posted January 2, 2011 My FDA. I actually liked the crampedness, Doom monsters are more effective in close encounters. Architecture is good, music is ok I guess. I don't think there's enough ammo to finish off those Cyberdemons, even with infighting. Good job overall. Maybe add a secret somewhere, and more ammo :) 0 Share this post Link to post