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The_SloVinator

Two questions regarding texture packs

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1. What custom textures does Scythe 2 use?

2. Is there any way to avoid long save times when using custom texture in doom builder? Like saving a map takes a loooong time if you have more texture.

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1. You can consult scythe2.txt for that information.

2. Saving is long when the file is big. So load the texture pack as a separate wad and save your map in a different wad which doesn't contain any graphics.

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Memfis said:

1. You can consult scythe2.txt for that information.

2. Saving is long when the file is big. So load the texture pack as a separate wad and save your map in a different wad which doesn't contain any graphics.


Ok. I got 1. It's Gothic texture pack.

Now, as for the second, when I load a texture pack as a separate wad in GZbuilder, everything works fine but when I save the map & play it, the textures are missing.

Any ideas?

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Soldier993 said:

Now, as for the second, when I load a texture pack as a separate wad in GZbuilder, everything works fine but when I save the map & play it, the textures are missing.

Load both the texture pack wad and the map wad.

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Uh, try pressing F6 (Configurations menu), switching to the "Testing" tab, choose the engine you want and stuff and, in the "Parameters" field, paste this:

-iwad "%WP" -skill "%S" -file "%AP" "%F" -warp %L1 %L2 %NM
Worked for me in DB2.

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