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no, hate first person platforming <insert michael scott please god no meme> I admire the fact that someone can like it so much there's a platforming section in ROTT2013's version of The Room. You guys played it? Enjoyed it?
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Post Your (Other) Video Game Screenshots Here
jupiter_ex replied to Neurosis's topic in Everything Else
LOVE this game. Btw you have any mods applied? I remember soma having some really blurry textures even in ""high quality"" mode -
back in 2000 when you could straight up copy something from a movie and call it your own EDIT: what a shame...
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doom 3 blurry? I thought it was the sharpest thing you can get. Sharp shadows, basically no post processing. Not even sure if it had anti aliasing. Basically pure geometry with fancy shading. I can't remember any blurriness :think:
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So what exactly made the 1993 Super Mario Bros movie bad?
jupiter_ex replied to lazygecko's topic in Everything Else
nothing, I loved it back then and will forever defend it. And I'm still waiting for someone to tell me how exactly they would have adapted a 2d sidescroller about jumping, stepping on turtles, and punching floating blocks with no dialog into a live action movie in 1993. The premise of the movie itself is that the game is a veiled retelling of the actual story that took place (the post credits scene, with the koopa cousins presenting the videogame based on the events of the movie) Good point though, never occurred to me. I myself was 13 when it came out and I thought the idea was what I explained above (the mario games being a cute fictionalization of the plot of the movie), loved the idea of dinosaurs having evolved in another dimension (using electric cars since there was no oil). Maybe it was better tailored for my age -
(I swear I looked for this same poll in the forums and found nothing (which is weird)) I've been playing Prey 2017 because I'm a fan of everything immersive sim and found that it has a silent protagonist (unlike Prey 2006, for instance). Being this the forum it is, and how the silent protagonist thing is been linked to a specific game designer from our beloved game, I wanted to hear your thoughts on it. Do you like a fully silent protagonist for your game? You think it was ok in the 90s but not for today? Or would you perfectly accept a S.P. in a modern game? Does it really help you feel it's you? Want to explain why is it that you like it or dislike it? I'm particularly not in favor. Ever since Duke3D released in 96 the whole "immersion would be broken if the character talks" went out of the window for me. Well, feel free to let your thoughts for yes, no, why, etc
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Why wasn't Descent the first realistic space simulator?
jupiter_ex replied to jupiter_ex's topic in Everything Else
Ok I just played Prey 2017 and the space levels are exactly what I was saying Descent could have been, but in the 90s. Sorry, just had to post this (yes, I really like my idea :D). See ya. -
What are you guys buying for Steam Autumn Sale 2022?
jupiter_ex replied to TheSlipgateStudios's topic in Everything Else
Weird West. And finally Prey 2017 since now it's super cheap and despite me finding it boring as hell every time I played the demo, everyone keeps recommending it to me. When I played the demo I had the feeling it had so many references to previous immersive sims I wished I was playing those instead. Also because I'm a supporter of Prey 2006 and of course hated when they released this other game with the same name and nothing in common. One of my favorites. Sadly I don't own a console so I had to watch hours-long full playthroughs in youtube to see how the story continued. It's never the same thing :( It's like having read a novel and have the sequel come out in Braille -
"100%" what? What is 100% in that game? I don't think I can think of anything. It's not 100% playable, 100% collision-boxed, or even 100% unfinished. There's no 100% in Big Rigs
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I have Jeremy Soule right there almost, but my favorite videogame composer, ever: Nathan Grigg The things he did left me with my mouth open many times as a musician myself. I can elaborate a lot on why he's my fav from a technical point of view, beyond the fact of he having done music for games I enjoyed.
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ok settled, it has fur (?)
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here you go. That was actually 675x1200 so I had to upscale it to 1080x1920 https://imgur.com/a/GIDzG0r
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where is this 1080x1920 version of the green one you're talking about? Not sure which one it is. About the red one, that would take a lot of reworking since it is made with different layers in Gimp. Not sure when I'll have time for that one