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About JXC

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  1. A vanilla (or limit removing + extended dehacked) Aliens TC using BTSX or OTEX textures. The enemies don't have to be strictly xenomorphs.
  2. You can make new projectiles in MBF format? I tried spawning monsters as projectiles, and it failed.
  3. I hear divided opinions on the custom monsters in Eviternity. Some think that they are great additions, and others think they suck and are annoying. I think we can all agree that the Astral Cacodemon should be called the Asshole Cacodemon because of how fast and overpowered he is. What makes a Dehacked monster good or bad? How can they enhance gameplay? My favorite one is the Soul Droid from Doom Zero before his behavior got changed from a flying SS Nazi to a Cacodemon fireball turret. I also enjoyed supershotgunning the Antaresians (Ophidian knockoffs) in Struggle.
  4. JXC

    What popular megawads do you think are overrated?

    The circuit-like textures and mazes in Mechadon gave me System Shock vibes
  5. JXC

    Will there be an Asian themed DBP?

  6. JXC

    Best custom boss battles from any doom wad?

    Doesn't that mod use Decorate like other ZDoom mods?
  7. JXC

    Best custom boss battles from any doom wad?

    Struggle: Antaresian Legacy has good dehacked boss and miniboss fights, though the final one is overpowered.
  8. What Wad is Xaser playing in that video? BTSX E3?
  9. The Wad crashes on the Bethesda port
  10. D4V.WAD works, but when I used DTWID and D2TWID, the map names did not change, and I could not get the Dopefish to work. Also, Rowdy Rudy 2 crashed right after I started it.
  11. I realized that I had to go to level select to enable UV+
  12. How do you use Dehacked patches with the Add-Ons (so I can play Doom 4 Vanilla or D2TWID)?
  13. https://slayersclub.bethesda.net/en/article/Cfuf9wL5enNxkx90hfJ21/doom-and-doom-ii-update-september-3 Yes! The Doom rereleases now have Dehacked support!