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About TootsyBowl
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According to my parents, the whole world will use Chinese one day and it will probably overtake English. I suppose the government thought: "Let's start destroying English now."
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I got myself involved in the making of a pony mod.
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Photos that could be great Doom levels
TootsyBowl replied to gtsgreece's topic in Doom General Discussion
I'm in the mood for a snow level. Dark7 was a pretty cool map pack. -
Names for collections of each monster type
TootsyBowl replied to MarketAnarchy's topic in Doom General Discussion
All varieties of zombiemen form a "squad" in small numbers, and an "army" in large ones." Imps form a "group" in small numbers and a "horde" in large ones. Pinkies and Spectres form a "pack" in small numbers and a "wall" in large ones. Most other demons simply form "groups" and "hordes", like imps. Airborne enemies form a "clump" in small numbers and a "cloud" in large ones. Besides, it's Mancubi, not Mancubodes. -
What are your thoughts on the new Brutal Doom release? (no haters)
TootsyBowl replied to Spectre01's topic in Doom General Discussion
@DemonusDefunctus I'd love to have that. I'm currently playing a mod for v20bcalled Tomtefar's Extension. It was recently updated and is much more fun than v21 imo, because it retains the weapon balance of v20b while managing to have fresh additions. -
What are your thoughts on the new Brutal Doom release? (no haters)
TootsyBowl replied to Spectre01's topic in Doom General Discussion
Then the power difference between your minigun and the Chaingunner's minigun is just absurd. Yours can kill a Cyberdemon in mere seconds, his takes a good few seconds to kill you at any distance outside of point blank range. -
What are your thoughts on the new Brutal Doom release? (no haters)
TootsyBowl replied to Spectre01's topic in Doom General Discussion
Alright, more thoughts. (Warning: Rant) One change I utterly detest is that the assault rifle and the minigun have a much higher fire rate. The assault rifle's change removes it's older role as a bullet conserving and easily controllable weapon, and makes it expend it's smallish magazine much faster, meaning you have to stop dishing out pain in order to reload much more. The minigun has it's already high fire rate seemingly doubled, making it expend ammunition stupidly quickly and changing it from a weapon that could be depended on for many situations, from mowing down large groups of zombies to eliminating multiple tougher targets, into a weapon that tears apart a Baron in two seconds flat and is completely overkill and a waste of ammunition for most situations it used to excel at. A whole extra bunch of effects, like gunfire smoke and spent belt segments being ejected, are also added to the weapon, making it bog down the framerate much more than it used to. I'm also not a fan of the pump shotgun having a higher rate of fire when in iron sights mode, instead of having a tighter spread. It kind of goes against the point of using iron sights, which is to shoot with greater precision. One might say it isn't realistic for the spread to tighten when in iron sights mode, but I prefer practicality over realism. And Mark brought the annoying zombie scream sounds back. Why? The v20b sounds worked perfectly and weren't grating on the ears. Like Pyrolex said, the new punch sprites look stupid. They look like Doomguy is raising his arms next to his face and then punching. I also don't like the new punch system, which is like PB's melee system, but shitty. The old left-click-weak-executing-punch-right-click-strong-gibbing-punch system was much more predictable, practical, and simpler to use. Currently, to execute a Pinky, you have to mash the buttons and hope it doesn't gib it, while earlier it was left punch+right punch=done. The Chainsaw goes back to being swung around like a madman. I liked the swinging better when it was an option, and you could just use the chainsaw like in vanilla. (end rant) Still, there are things I love: the vehicles, the new weapons (in particular the SMG and the Machine Gun), the new sprite work, the grab system, and the raise-after-firing thing being removed from the Plasma Rifle. -
Reposted from the random image thread.
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What are your thoughts on the new Brutal Doom release? (no haters)
TootsyBowl replied to Spectre01's topic in Doom General Discussion
Well, it's cool. It has bugs up the ass, but that's to be expected from a beta. There are some weapon and artistic changes that I don't like, such as the new liquid fall textures. A lot of the stuff was a bit overhyped. The water physics are just a better-looking development of the existing liquid ripples in v20b, and the tanks were much clunkier than I expected. Still, these are just my first impressions after a long day of school. The weekend's coming up soon, though. I'll have more thoughts about it then. -
It's Halloween where I live. Nothing special at all. No one cares about Halloween here. 😖
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The recent gross thing that has happened to you.
TootsyBowl replied to Doctor_Spengler's topic in Everything Else
I was browsing Reddit on my phone. While doing so, I felt a bump on my armpit and gave it a squeeze. This yellowish-brown lump of sorts was squeezed out of said bump. It stank when I squashed it. I gave my hands a good long wash after that. -
Mark has a Twitter. He releases news there. Most recent announcement was him planning to release the public beta before Halloween. https://twitter.com/BrutalDoomGuy
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What makes Doomworld nicer than some forums?
TootsyBowl replied to Memfis's topic in Everything Else
Wonder if it was the same guy who spammed crazy religious stuff and gore in the Doom General forum. -
The Magnanimous Mancubus Model Mystery
TootsyBowl replied to Revenant100's topic in Doom General Discussion
The most logical conclusion would be that the original broke, and they made a new one. The models seem to be prone to breaking. Here's a photo of the Spider Mastermind model with a busted leg. It was apparently never fixed.