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Shulbocka

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About Shulbocka

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  1. Shulbocka

    [GZDoom] Unfamiliar Episodes Redux

    Damn, as usual those new screenshots look absolutely amazing! I'm so pumped to play this when it comes out. It's going to take me over a week or more to get through it though because, I'll probably kill everything in each level then go back through and take my time looking at everything closely.
  2. I've been waiting for this since you mentioned it in your Chasm of Sinful thread. I'll be giving this a playthrough today for sure and will let you know how it goes. Thanks again for sharing it with all of us. Every map you've made has been extremely fun, and judging by the screenshots and the fact that you made it, I'm sure this is going to be awesome as well.
  3. I love it when new games come out with modern features but have a retro look to them, especially FPS games. I'm always on the lookout for new retro styled FPS games, and so far all the ones I know about and have tried are: I was just curious if anyone knew of any other good ones that I may have missed, or are not out yet that should be followed? Also, to anyone that hasn't tried any of the above games, I highly recommend that you do. Graven just got released recently, and it's an awesome Hexen 3 (unofficially) type game.
  4. You're welcome, but there's no need to thank me. I thought it was so damn good, it was hard not to play it twice in a row, or the following 4-5 times after that lol. I've been using GZDoom 4.5.0 for the PC playthroughs, but I've also tested it on OdameX 0.8.1 (on original Xbox) and it runs great. That's awesome news too that you almost have another map ready as well. I'm definitely going to be playing that as soon as you release it, and will offer my feedback on it as well. Thanks again for sharing your work with us, cause I've had tons of fun with it. You got skills brotha. edit: One thing I forgot to mention though is that, for me, the midi/music is way too quiet. I only know it's there when there is no action happening and no enemies around.
  5. Shulbocka

    Cacowards 2021 Mentionation Thread

    As TheNoob_Gamer posted above, +1 for Chasm of Sinful by Paar I loved everything about that map. Just great. (except maybe the name, cause it sounds better as Chasm of the Sinful imo).
  6. Damn Paar, I REALLY hope you're continuing to work on stuff for Doom. I just got finished playing through this map twice in a row, and I absolutely love it in every way. It is extremely fun to navigate and explore, and the enemy placements and engagements are perfect. The weapon pickup progression is paced well, and the ammo amount is just scarce enough to force you have to play smarter. The textures you used, and how you used them were clever and set a great creepy atmosphere. Most of all though, the way you designed the verticality...bravo. It's amazing. I liked that when you said "verticality" that didn't just mean a bunch of elevators. It almost felt like climbing my way to the top of a tower one floor at a time, by taking the stairs, air ducts, scaling the building, any other way but an elevator, and it was great. Each area was almost like it's own map in a way because there was so much to traverse. I'm not the greatest at writing reviews, but this map is F*CKING AWESOME! I highly recommend it, and also recommend trying it out with EVP by ADMERAL.
  7. Shulbocka

    [GZDoom] Unfamiliar Episodes Redux

    Holy crap that looks awesome! Not just the most recent screenshots, but everything you've been sharing looks amazing. Bravo so far.
  8. Shulbocka

    Great OTEX map-pack reccs?

    The Darkened Outpost is another outstanding map. You have to load OTEX with it though, it's not naturally incorporated into it. Such a good map though.
  9. Does anybody know where to get the download links for Jaska's, Scotty's, and An_Mutt's maps? I've looked through the entire thread 3 times and can't find them. I apologize if I'm just blind. edit: which I am, because I just saw a post saying some of them were supplied through DM. As I said, I apologize.
  10. Shulbocka

    [PRBoom+] Moon series 2021 [Idgames available]

    I'm embarrassed to say that I never tried Traveling To The Moon, but I did play Man On The Moon and it was great. I'm definitely going to be playing both of these updated versions asap. Just out of curiosity, would you be willing to make Man On The Moon take up map slot 2 so that both maps could be played in conjunction since this is a series? Just a cool thought, but if not it's no biggie. Congrats on the release by the way, and thank you for them as well.
  11. Shulbocka

    [Wolfenstein: Blade of Agony] Achievement Ideas? (p13)

    I have been anticipating this release since Chapter 2, and now it's finally here! I've been testing for about 20 minutes so far and have only experienced some performance issues as mentioned by others, but no bugs or glitches. Everything looks amazing to say the least. The updated enemy sprites really give the game a true Wolfenstein look and feel and are really fun to look at while they're blasting you.
  12. If you like the gameplay of actual Doom 1 & 2, then Eviternity would be at the top of my recommendations as well. If you don't care for Doom style gameplay and are more into fps games like CoD or Battlefield, then Eviternity may not scratch that itch. Some of the greatest mods though are ones that intentionally went out of their way to not be like Doom and push it to it's limits in other ways. For a lot of them, refer to the Cacowards as mentioned. Eviternity is...so f*cking good though (sorry, I almost started crying), that IF you don't like it, then I have no respect for you. Just joking...I didn't almost start crying.
  13. Shulbocka

    My First Map! MORGUE.WAD FEEDBACK WANTED

    It might be cool if you had enemies spawn behind the player after the first room where Dubbagdarrel was shooting all the enemies from the safety of the corner, that way you'd be forced to go into the room where the armor is and a another tough situation like the first room.
  14. Shulbocka

    The Age of Hell: FPS game for GZDoom - going to Realms Deep

    Damn, I haven't checked on this project since it was originally posted with just the description and the title image, and I can't believe what I'm seeing now. This looks absolutely amazing so far. I honestly stared at and studied each screenshot like I was viewing art in a museum. The visual quality of everything is just crazy. Keep up the great work, and thanks for keeping us all updated. I'm definitely looking forward to this. I've never really cared about hand sprites before, but even the hands in each screenshot look dope as hell. I don't want the mod comparison comment to even be a thought in anyone's mind since it was dumb, but I agree that the 2 mods are totally different, at least visually and shouldn't be compared unless you play both and are comparing the experience you have. More than that, ambition and visuals aren't what make something fun and memorable. If you remove every texture in Eviternity or any other awesome map/s, they'll still be extremely fun because it's clever level design, placement of enemies and enemy types, what weapons you have in certain scenarios, and etc. that make Eviternity and all the other maps that we all love great. Based on everything I've seen of this project, it looks great in every way, but how will we know if it's fun until we actually play it?
  15. Shulbocka

    DBP33: Rainy Days In Casablanca

    This seriously looks awesome. I really like anything from that era, especially when it's in the form of Doom. The palette reminds me a lot of Sin City (obviously) and fits really well. I love all of the DBP's and I know this will be another great addition as well. One of my favorites so far is DBP30 and wish it was much longer, but maybe you guys will revisit that theme someday in the future, or do a similar theme like Cowboys Vs Aliens. Anyway, thanks a lot for sharing this release and keep on being awesome.
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