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famicommander

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  1. famicommander

    Classic Doom - New Update on Steam

    Collecting the invulnerability sphere should raise a bridge that gets you up there
  2. They're Nazis and the demons invade from Hell. Should be plenty of Nazis in hell, don't really need to change anything at all.
  3. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    Instead of being completely silent they could literally make one post (which could be edited into the original post of the thread and updated as necessary): -we have acknowledged the following bugs and they are being worked on, please don't report them again (then list the bugs) -the following things we see reported are actually not bugs but vanilla Doom behaviors that are being left alone for demo compatibility or whatever (then list them) -we have seen the following feature requests; (this list) is being worked on, (this list) are not feasible for whatever reason, thanks for your interest That would eliminate probably 8 pages of this thread off the top. Duplicate reports/requests, people complaining about other people making duplicate reports/requests, people explaining to other people issues that have already been solved, people that are just confused about what is and isn't being addressed, etc. Again, this is a discussion forum. Between Microsoft, Atari, Nightdive, id Software, Bethesda Softworks, ZeniMax, and Machine Games one of them ought to have a more efficient method of categorizing and addressing bugs in the game they all just collectively put on the market than a Doomworld thread. If they're going to choose to use a Doomworld thread for that purpose they're going to get casual users, confused customers, and eager fans doing what forum users do.
  4. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    Perhaps someone who has basic customer service skills should be in charge of interacting with customers. Because, having worked in sales for 15+ years, had I spoken to any customers the way you routinely speak to them (not just me, this is a recurring pattern with you here) I'd have been fired many times over. You are the professional here. You're representing your entire company and everyone else who worked on the game with every interaction you make with the public. And the impression you give is consistently defensive, confrontational, and immature.
  5. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    If I were in charge of Nightdive I certainly wouldn't let you interact directly with any paying customers. That's all I can say.
  6. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    1. The end user doesn't understand your specific job title or the corporate structure(s) of the companies that contributed to making this game. Nightdive, id, Bethesda, ZeniMax, Machine Games, Atari, Microsoft... your average gamer does not understand the difference between a game developer, a specific studio within that developer, a publisher, or the corporate overlords that control all of them. And certainly not which aspects of the game are the responsibility of which corporate entity or persons within that structure. 2. How would you telling me to tell Bethesda (whom at Bethesda do I contact and how? Is it a web form? an email address? a phone number?) be faster than you telling Bethesda? The issue itself was already fixed before I saw your response, but regardless, it was about eight hours after your response to me that I saw it. The point is I saw an issue with your game and I contacted someone who worked on the game with that issue. You saw it, knew exactly who was responsible for that issue, and instead of forwarding that information to those people you added the extra step of coming back here to ask the end user to do it. This would be like if I got the wrong hamburger at the drive thru at McDonald's and then you, the counter man, tell me upon entering the store that I actually should be complaining to the drive thru guy. I'm the end user, I don't care whose job it is to address the issue or who created the issue in the first place. I just want my burger, and the other day I just wanted the Switch game I purchased to actually function. I had no way of knowing which specific company in the convoluted pyramid I was supposed to contact about my issue, nor exactly whom at that company to contact about it. Telling me to contact Bethesda is meaningless, there are over 1000 people working there.
  7. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    I reported a bug the other day and a member of Nightdive told me in this thread to report it to someone else. A professional response would probably be for that Nightdive person to simply pass the information along to the right people, because he clearly knew where to go with it, but instead he returned here and told me to do it. So when I report bugs here I get developers telling me to report them to other people, and when I make feature requests here I get community members telling me to stick to bug reports. Point being, a random forum thread on a fan discussion forum is probably not a smart place for professional software developers to be organizing their bug reports in the first place. If you want a professional environment don't come to the most informal place on the internet seeking it out. There isn't really a thread for feature requests but we do know that the developers occasionally come here, so this is where those requests get put. And further, it would really help if the Nightdive folks would simply address what they are or aren't working on, because if you actually read this thread you'll find at least 40% of the posts are people reporting the same issues or asking for the same features. And we have no idea if our issues have been acknowledged and will be fixed in the next update, if they're not considered bugs at all, if they have or haven't been seen by the right people, etc. We're all flying blind here but we all want the same thing: the game to be the best it can.
  8. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    However they do it is fine, I just want it clear that SIGIL II is a Romero creation and worthy of recognition alongside the other official expansions and not relegated to the mod section. Hopefully Hellion gets the same treatment whenever that releases.
  9. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    Sometimes, like with a few instances in Thy Flesh Consumed, you have to use noclip in order to tag certain secrets. It's not all that important in the grand scheme of things, it's not like you get anything for tagging all the secrets, but it's a minor annoyance that some secrets are only accessible in the game to keyboard users.
  10. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    I'm a simple man. I just want basic quality of life improvements for console users. A way to input cheats without a keyboard, an ability to scroll the automap without changing weapons at the same time, a way to stop the quicksave buttons from accidentally loading/saving my game when I pick up and set down the Switch, Sigil 2 being added to the main menu instead of hiding it in the mod section.
  11. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    It seems to have been resolved already. Switch version is now working fine, so it's no longer necessary to play in airplane mode.
  12. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    After I put the system back into the dock and it worked once. No idea why that would make a difference, but I tried everything (console firmware was already up to date). I was able to play a bit. Then I tried to load a different save file, got the same error, and haven't been able to get past the wad selection screen since. Usually it crashes on the "press any button to start" screen. EDIT: found some Reddit users with the same issue: One of them said Airplane Mode fixes it, so I'll try that next and report back. EDIT 2: can confirm that the game works fine in airplane mode, so I guess the issue has something to do with network or account settings
  13. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    Uninstalled the game and reinstalled it from the eshop, same error message. Everything was working fine yesterday but today I can't even get past the "press any button to start" screen. Tried it five times now. Restarted the console, opened different apps (which all worked fine), uninstalled and reinstalled, no change.
  14. famicommander

    Doom + Doom II (2024 Kex Remaster) Bug Report Thread

    Fired up the Switch version and got this error: 2-BG53A-0000 Standard exception caught in kexPlatformApp::main: argument not found I hit okay and it informed me that the software was closed because an error occurred. It has happened three times in a row and I can't seem to play the games anymore.
  15. famicommander

    Classic Doom playthrough the right way

    Doom 1: -The Ultimate Doom -SIGIL -SIGIL II Doom II: -Hell on Earth -The Master Levels -No Rest for the Living -Legacy of Rust Final Doom: -TNT Evilution -The Plutonia Experiment Doom 64 -The Lost Levels That is more or less the "canon" order for Classic Doom. Technically id hasn't "canonized" SIGIL II yet but the rest are official. Modern Doom will start with The Dark Ages, then Doom 2016 + Doom VFR concurrently, then Doom Eternal and the Ancient Gods 1 and 2. That's the journey of Doomguy.
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