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Sotenga

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About Sotenga

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  1. Sotenga

    Quake Remastered

    Really fantastic work on the port! I just now beat Dimension of the Machine, and I really enjoyed 11 of the 12 levels. "Hell or Dark Water," however, can fuck itself into oblivion. Whoever designed the back half of that level needs to be beaten with a stick of some sort. I see Simpletonium said earlier in the thread that the level was pissing him off, so... all I can say for anyone about to play that level is to swallow your pride and save frequently. Sorry, had to vent about that. Otherwise, I have no complaints with this port or DotM. I await to see what else might get added as content!
  2. Sotenga

    Creepy Videogame music thread

    LISA - The Sireen's Call Earthbound - Heartless Hotel Radiant Silvergun - The Stone Like Streets of Rage 3 - Bad Ending Fester's Quest - First Person Area Pokemon Gold/Silver - Unown Radio Uninvited - The Maze Castlevania: Symphony of the Night - Curse Zone Final Fantasy VIII - Lunatic Pandora Kirby Canvas Curse - World of Drawcia
  3. Holy shit, that's a tough choice! Aaaaaaaaaa... I'm going to go with Zappa since Hot Rats is my favorite album he's ever done. Still, Michael Land does some great work. Also, I'm not sure I know how to properly embed Youtube on here, so let's hope this works... EDIT: Yep, embedding failed. Dammit. Sorry, you'll have to settle for normal links for now: Mystic Rhythms Just A Job To Do
  4. Sotenga

    Best starting maps

    Simple topic popped into my mind today: What are some of the best first maps in episode sets or megawads? Not too many designers put their best foot forward right out the gate, but sometimes, you get an exceptional map to entice you into playing the rest. Here are some on my mind: Castle Entryway from Scythe II: Tearing through demons in a gothic castle set to "Temple of Love" by Sisters of Mercy is always a mood I like to be in. On Hell's Horizon from Hellcore (2.0): This one really gives off a mood of an abandoned city where something went deeply wrong. Dig the music too. The Ancient Navajo Wolf Warp from Ancient Aliens: Possibly the only time outside of Cyberdreams when placing a Cyberdemon into the first stage is somehow acceptable! Uprising from TNT Revilution: The awesome remix of "Into the Beast's Belly" with some Tool influence is an amazing soundtrack set to an intro level that pulls no punches but doesn't overwhelm you too much yet... unless you find the hidden Arch-Vile. Subway Sandwich from Heartland: Yeah, another Skillsaw, but come on, those moving trains are impressive. It's a tough but fair first map with an excellent Stewboy track set to it, kicking off an amazing journey.
  5. Sotenga

    What Video Game Are You Currently Playing?

    I've fallen back hard into Dead Cells, and astoundingly, I've made it all the way up to 5BC. But... I haven't beaten it yet. It's the hardest difficulty, of course it would be a pain-and-a-half to beat, but lordy, is it frustrating to stay alive for an hour only to die in three seconds on a stupid mistake. Well, I guess that's the Dead Cells experience. I'm also inadvisably playing another roguelike alongside it called Curse of the Dead Gods, which I am really enjoying for its Indiana Jones-esque style. It just recently got an update and went for 25% off, so I'm glad I picked it up.
  6. Sotenga

    games you would recommend and why

    Oh hey, my favorite Konami beat-em-up! I second this, game totally rules and arguably outdoes Final Fight at its own game. As for games I can think of to recommend in no particular order... God Hand - It's hard, but it's goofy, it's crazy, and it's fun if you manage to get the knack down for combat. ActRaiser - An SNES classic with good action, but the secret sauce is in the worldbuilding segments in between fighting. Vice: Project Doom - The action is very similar to Ninja Gaiden, but that's not a bad thing, and it occasionally mixes things up with some shooting segments to boot. Gain Ground - A thinking human's take on overhead run-and-guns, you need to determine what units are best to take on the enemy configurations at hand. Lisa: The Painful RPG - It's a very bleak and often disturbing game, but with oddly funny and bizarre moments, as well as a solid replete of recruitable party members and a varied soundtrack. Blast Corps - Possibly my favorite Rare game, just destroy the heck out of buildings with various vehicles, though I will admit the Backlash sucks, but any stage that doesn't use it is great. Jumping Flash (and JF2) - A colorful first-person jump-crazy shooter and a childhood favorite, with an even better sequel to boot. Bushido Blade - A weapons fighter where you can potentially kill your enemy in a single strike, a very innovative concept and stylish to boot, but the sequel is unfortunately a step back. El Shaddai: Ascension of the Metatron - The combat can be a bit monotonous in this one, but... holy christ, how do I even describe its artistic merit?? Bloody Wolf - One of my favorite action games on the Turbografx-16, possibly the most underrated console ever, it plays a bit like Mercs but with more dimensions and an interesting halfway twist. Hotel Dusk: Room 215 - A great DS adventure game filled with noir atmosphere, and I still have to get around to its sequel, which was sadly not released in North America. ZeroRanger: At first, a very solid and stylish shoot-em-up, but... let's just say it goes to some interesting places if you dig deep enough. I've probably played too many games in my lifetime, but I'll be glad to throw out more suggestions as they come to me.
  7. Sotenga

    which games did you regret buying

    Allow me to mention three more regrets, going into specifics: The Legend of Zelda: Twilight Princess: Specifically, I regret getting the Wii version, because the forced waggle was more of a chore than if the game had just controlled normally, which it did on the GameCube. That said, I also found it to be my least favorite Zelda game that I had ever played. It just felt like Ocarina again but with wolf segments that felt more restricting than original, the overworld was unremarkable, and some of the dungeons were excruciating in ways that they've never been before. City in the Sky can fuck right off. It actually put me off getting any Zelda games for about eight years, until A Link Between Worlds proved to be an excellent return to form. Bionic Commando 2009: I'll be honest, I did not hate this game nearly as much as everyone else did for the time... except for how extremely shitty of a note it ended on. That said, while I saw some good in it, I really, REALLY shouldn't have paid the full $60 for it, holy shit. I guess Rearmed just hyped me up and then it just... didn't meet expectations. I thought there was a good game in there somewhere, but I could have done without the edginess, it turned out to be pretty shallow, and, again, that fucking ending. Really, REALLY should have waited several months before snatching it up. Dragon Ball FighterZ: I really should not have paid $90 for the game out the gate and its season pass, as I proceeded to not play it very much at all due to bad online connectivity and overtly simple gameplay. I'm not even really a Dragon Ball fan, I just wanted a new fighting game to play and was suckered in by the hype. But it left me bitter and lamenting that Marvel vs. Capcom Infinite was as horribly botched as it was, because DBFZ was no Marvel, IMO. Over time, I grew to appreciate DBFZ, and they retooled the mechanics to nerf the Superdash, but I still wouldn't call it a favorite. And honestly, most of the DLC characters sucked. The game has... like, what, six Gokus but no Mr. Satan?? Bullshit. Anyway, not a bad fighter by any means, but definitely not worth $90.
  8. Sotenga

    Which is better? Cats or Dogs?

    Definitely much more of a cat person. I don't dislike dogs per se, but I prefer to observe them from a distance, because MANY of them bark at me if I'm anywhere near close. I feel like I have some sort of dog curse and the sound of harsh barking tends to confound my emotions. Cats, however, are docile, weird, and cute. No sound they make messes me up either! Although, honestly, my favorite animals are rodents lol
  9. Sotenga

    Maps made worse by their music

    My vote goes to the MIDI rendition of Gustav Holst's "Mars, Bringer of War" in map 4 of Equinox. It already sounds somewhat out of place as it is, at least I feel it's a bit ill-fitting, but then the MIDI just... dies like halfway in, leaving the rest of the map in silence until it starts up from the beginning again. I don't know where B.P.R.D. got the midi from, but I don't know how it managed to not get fixed.
  10. Sotenga

    which games did you regret buying

    Gears of War, Uncharted, Grand Theft Auto IV, Metal Gear Solid 4, Borderlands, Bulletstorm, Bioshock Infinite, and probably a few others.
  11. Sotenga

    What was the most scariest BOSS you have ever encountered ?

    I had a deathly fear of Mabu from Rolling Thunder, the green guy who would laugh at you when you lose. http://4.bp.blogspot.com/-pg80P9Gt418/VeCzsEpYBnI/AAAAAAAAXpE/3evfhBJu-uc/s1600/rt02.png
  12. Sotenga

    TNT MIDI Pack - Now on idgames!

    Yes yes yes yes yes it's heeeeeeeeeere thank you all so much aaaaaaaaaaaaaaaa
  13. Sotenga

    Kazuya Just Got Into Smash

    After having felt the prior pass 2 announcements were disappointments (ESPECIALLY that last one), this one totally landed for me. Kazuya's such an evil bastard that he barely feels like he belongs in a Nintendo property, and that's what I like about him! I wonder if they'll keep his infamous EWGF timing in here somehow...
  14. Sotenga

    What was your favorite subject in school?

    English, no question. I also liked social studies to an extent, which is kind of ironic considering how not-social I am!
  15. Sotenga

    Hey, remember Metroid Dread?

    Looks great so far. MercurySteam redeemed themselves to me after Samus Returns was actually very good, so if they're involved this time around, I'm all for it.
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