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Everything posted by Teo Slayer
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What kind of stuff would you like to see in Doom: The Dark Ages? (enemies, weapons, characters, game modes, lore, glorykills, types of level design, etc...)
Teo Slayer replied to DoomRevolver's topic in Doom: The Dark Ages
The return of the Chaingunner -
lets make this positive! How do you play doom? (sourceport, difficulty, wad preferences)
Teo Slayer replied to fruity lerlups's topic in Doom General Discussion
I use DSDA for vanilla and GZDoom for mods. Most of the time I like playing on HMP, but I go on UV sometimes as well. My playstyle is continuous play, actively saving mid-game and I try my best to atleast get 100% in everything. My favourite types of WADs are the ones that don't add any Dehacked content and have strong visuals. -
I really like Pyro, burning up everyone and being the only thing they fear is just so awesome
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So guys, what's your favourite track from the Plutonia Midi Pack? Mine is Death Mask It gives a great atmosphere in the map and I like it plus it has a rocking little tune
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Remember how annoying the Lost Souls were in Doom 1. Well Id decided to make the Pain Elemental who generates Lost Souls constantly
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Rate the 4 original episodes of Ultimate Doom here, uncluding Sigil from Romero. My ratings are: Episode 1 - 9/10 = It's a great starting episode and also good to revisit it Episode 2 - 10/10 = The coolest episode in my opinion. There's a map which allows you to punch every demon, how cool is that? And the boss fight just awesome at the first time Episode 3 - 6/10 = It's ok I guess. The first two maps where BS and the boss fight was easier than the previous one. But I just really hated the first two maps. Limbo was pain, but the rest seemed fine to me Episode 4 - 1/10 = Biggest BS ever. The first two maps are so hard and they're starting maps, map 2 uses too many Barons, too many, E4M6 is so evil, truly evil, instead of creating new songs they just threw up tracks from previous eps and instead of creating a brand new boss fight, yet an another Spooder. I really hate that episode
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Do you ever think that Doom is "repetitive" for you?
Teo Slayer replied to Gore's topic in Doom General Discussion
When I feel like Doom is getting repetitive, I change to an another WAD or I just play a mod or a TC. There are also times when I switch to a completely different game like Super Mario Bros. or Pokemon for example -
How often do you play the original IWADs?
Teo Slayer replied to Kor's topic in Doom General Discussion
I play through the official IWADs very often, especially Doom 1 and Doom 2. Sometimes I want to play mods I recently downloaded, I don't bother looking for a custom mapset and some others just to have fun for some minutes or one hour -
Boiled Doom (Brutal Doom for DOS and Chocolate) [New version 12.05.2023]
Teo Slayer replied to Dexiaz's topic in Gameplay Mods
Great thing that you're still working on this. It looks fantastic -
So, I replaced GZDoom with LZ weeks ago because GZ is too laggy in my Laptop and to make my WADs run smoother, I downloaded LZ. After downloading LZ, I noticed that there's this new difficulty where the skull is pointing I'm really curious about this difficulty
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Blood Flash 2 - Short vanilla megawad (15 maps)
Teo Slayer replied to Hayden49's topic in Map Releases & Development
Good looking maps and faster pistol and chaingun. I'll play it -
I may like the BFG and hate the Archviles, but I'll choose the BFG to go. With the Archviles you can make great combat scenarios and nasty tricks like those from Plutonia for example. About the BFG, eh I don't like using it that much. I prefer using the Rocket Launcher, the SSG and the Plasma Rifle more than the BFG.
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I use gzdoom, will I need any other source port?
Teo Slayer replied to LargeQT's topic in Source Ports
GZDoom is an awesome source port, it can run most WADs and there are many cool+fun mods made for it. But it has problems with perfomance in slaughtermaps (Nuts.wad for instance), so I recommend you to use PrBoom+ for those type of WADs -
Oh wow, I just missed this
If you hate a WAD, just don't play it and play an other WAD or a different game. Making a thread like this is kinda unnecessary
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I have played many good MegaWADs. I would recommend you to try Alien Vendetta, Scythe, Hellbound, Eviternity, Going Down and Japanese Community Project. They contain challenging, fantastic and fun maps to play :)
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The most annoying doom enemy
Teo Slayer replied to Average Doom Enjoyer's topic in Doom General Discussion
Here are my top 5 most hated Doom enemies: 1. Archvile 2. Lost Soul 3. Chaingunner 4. Revenant 5. Spectres Have a good day now -
QuakeZen: Quake but in the Style of Doom
Teo Slayer replied to Give Me Ya Pretzels's topic in Gameplay Mods
Awesome weapon mod -
The Ultimate Doom II : Doom II levels reimagined
Teo Slayer replied to Gardevoir's topic in Community Projects
Epic update. I'll play Map22 anytime soon and good luck on Map21's release -
Doom Smash or Pass: All 21 Monsters
Teo Slayer replied to Roebloz's topic in Doom General Discussion
I see you decided to take the Smash or Pass challenge with Doom monsters Nice -
Not Even Remotely Fair - 32 Maps for DOOM II - Nightmare Difficulty Only - All Original Soundtrack [idgames]
Teo Slayer replied to Peter's topic in Community Projects
Looks fantastic -
looking for gzdoom console command
Teo Slayer replied to Johnny Cruelty's topic in Doom General Discussion
Check this page, son https://zdoom.org/wiki/CCMDs:Debug -
Russia supposedly plans to cut of the whole country out of internet.
Teo Slayer replied to Sokoro's topic in Everything Else
I've read that article too. Damn, Putin has turned into Hitler -
It just sounds cool. It doesn't need to have aliens to be called "Alien Vendetta"
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I have beaten Wolfenstein 3D and SoD a couple of times. I really enjoy that game, even if it looks flat and boring, but I prefer playing Doom more because it has more complexive maps, a larger variety of enemies (thank god they aren't all hitscans), has better weaponary and it is more fast-paced.