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About tonytheparrot
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Professional Monster Spammer
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🟧 Blocked-Out! - A Released Boom 2 Community Project! ⬜
tonytheparrot replied to Matakrow's topic in Community Projects
For the secret fight, get the invuln and rush behind the enemies from one closet, then do the same with the other For the final fight, I recommend getting rid of the mancubi quick as just taking em off provides a lot of space and takes off a lot of the pressure -
🟧 Blocked-Out! - A Released Boom 2 Community Project! ⬜
tonytheparrot replied to Matakrow's topic in Community Projects
What fight exactly is giving you trouble? -
RAMP 2024 - Newcomer-friendly community project!
tonytheparrot replied to DavidN's topic in Community Projects
For those who might want a playthrough of map 5, here is a max demo (with saves) of the map, not the best in some places (archvile pillar room, that one is cooked as shit lol) but I think it's ok. Along that you will find the map (slot 1) and 32-in 24 15.tex to get the textures. Load it with DSDA-Doom 0.27.5 with the boom complevel (cl-9) Ramp05 max.zip -
🟧 Blocked-Out! - A Released Boom 2 Community Project! ⬜
tonytheparrot replied to Matakrow's topic in Community Projects
Amazing to see this released! -
Author : tonytheparrot Map Title : Shoebox Mayhem Build Time : around 2-3 hours? Midi : Slipper by Mark Klem Complevel : 9 Notes : This map is completely out of my comfort zone but I think it turned out ok. Lower difficulties exist, use them if needed tony DMAXP2024.zip
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NOVA IV, MBF21 compatible project for beginners (slots filled)
tonytheparrot replied to obake's topic in Community Projects
I will give up my slot as well, GL for the rest and to the person who will take mine! -
Junkfood 3 [MBF21, Slaughter] (idgames)
tonytheparrot replied to Meowgi's topic in Map Releases & Development
Mapping for this turned me into a discord mod 0/10 needs more junk -
Most interesting enemy encounters in Doom 1 WADs?
tonytheparrot replied to Plerb's topic in WAD Discussion
Even if it's not a Doom2 wad, you can make dimensions map03's finale in Doom 1 if you enjoy that sort of thing ;) -
I just found this review months after and honestly, you are right, this map is TRASH, my worst release by more than a mile.
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NOVA IV, MBF21 compatible project for beginners (slots filled)
tonytheparrot replied to obake's topic in Community Projects
I would like to take map 27 please -
Pacifist Paradise Secret Santa, a Boom-compatible "not-so-Christmas" Christmas wad - Now on idgames!
tonytheparrot replied to Meowgi's topic in Community Projects
I am so honored to be the 5th person to comment on this legendary thread -
[Idgames!] TSMT, a 35-level Boom compatible megawad made during NaNoWADMo
tonytheparrot replied to tonytheparrot's topic in Map Releases & Development
It's on idgames! Thanks to everyone who showed interest in this wad and happy slaughtering! https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/tsmt -
[Idgames!] TSMT, a 35-level Boom compatible megawad made during NaNoWADMo
tonytheparrot replied to tonytheparrot's topic in Map Releases & Development
RC3 is live! unless I get some more feedback, it should be the last version before I send the wad to idgames. Changelog: -
Rusty Drill - A Scythe Themed Community Project (Slots Filled?) New Beta Available (4/11/24)
tonytheparrot replied to A2Rob's topic in Community Projects
I am sorry, but I will drop out. Apologies for doing it so late (and after changing slots many times) but I completely lost the inspiration and motivation to work on this project. Good luck to everyone involved! -
[Idgames!] TSMT, a 35-level Boom compatible megawad made during NaNoWADMo
tonytheparrot replied to tonytheparrot's topic in Map Releases & Development
RC2 is Live! Changelog: