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adasiok

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About adasiok

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    adasiok

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  1. adasiok

    Making brightmaps more intense?

    Now it doesn't glow at all.
  2. adasiok

    Making brightmaps more intense?

    GLDefs
  3. I added brightmaps to some of my animal sprites but the glow is extremely un-noticable. It can only be seen a bit when maximally close the sprite even tho the brightmaps are contrasted at 200%, so only black and white pixels are on them. Is there a way of making brightmaps glow more intensively?
  4. adasiok

    Breaking Ice?

    Hmm, I'm not so happy about the use of ZScript, i prefer working in Decorate. I will think of it, then I will post the code if i will need it
  5. adasiok

    Breaking Ice?

    GZDoom
  6. adasiok

    Breaking Ice?

    DECORATE.
  7. Do I even have to explain anything? Since I got cockroaches and ants, it would have been less boring to watch them around climbing walls and ceilings.
  8. adasiok

    Breaking Ice?

    No no no, I think you got me wrong. I want the decal to be spawned but ONLY on the ice, not in any other texture than ICE
  9. adasiok

    Breaking Ice?

    Hello (again)! In my mod the ice is pretty immortal which is unrealistic. What i would like to create is: after a grenade explosion on the ice, a cracked ice decal should summon in the place. How can I do it?
  10. Oh, sorry, I forgot to mention it. I'm using GZDoom
  11. Hello, I'm working on an RG14 Hand Grenade lately and came to a problem, how can i make the grenade not explode immediately after hitting the enemy but rather bounce off it and explode after a short amount of time?
  12. adasiok

    Fire Spreading

    Latest GZDoom compatible only
  13. adasiok

    Fire Spreading

    I have lately wondered how to make fire more realistic in a Doom mod... Thus I must ask, How can I achieve spreading fire? Not only fire spreading in random places but also burning the wooden terrain just to give it a realistic feel. For now in my mod you can have fire in a wooden house but it just disappears after time instead of burning the house down. It is most likely complex, but it's never stupid to ask.
  14. adasiok

    changed my mind

    changed my mind again
  15. adasiok

    Actor won't spawn a projectile?

    Works great, but now, how can I make a limit? I want maximally 25 potatoes to fall out, and then nothing should happen when you continue shooting. Is this possible?
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