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Chubzdoomer

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About Chubzdoomer

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    Blackfish changed my title again

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  1. What exactly went down with Trent Reznor anyways? I've never been able to find much info by way of Google. It always bummed me out that they ditched his work, because those early Doom 3 sound effects were awesome.
  2. If we're lucky, he already composed a whole bunch of music ahead of time for the "planned" DLC. If not, you're right--it won't be a good situation at all.
  3. Chubzdoomer

    What do you think about Battlemode?

    Same situation here. I don't feel even the slightest bit compelled to play it.
  4. Chubzdoomer

    small nitpicks?

    Here's another one that needs to be said: The Ripatorium completely and utterly sucks and is a pointless addition to the game. Seriously, why does this thing even exist in its current state? I can't think of so much as one good reason. You can only ever play it once in between missions unless you "cheese" the game by re-loading your checkpoint, and on top of that you have no control what-so-ever over the monsters you'll be facing or even the layout/theme of the arena itself. Everything it does, the "Mission Select" feature does better. By replaying missions, you at least have control over which monsters and arenas you'll be facing. You can also do this as many times as you like before proceeding to the next story mission, without ever having to abuse the checkpoint feature. Everything about the Ripatorium just screams "half-assed," and that sucks because it should ideally be an infinitely replayable, highly customizable practice arena to help hone your skills and add even more replay value to the game.
  5. 30, UV. Getting ready to take on the Master Levels, followed by a NM run soon! (I doubt I'll ever have the patience for UNM.)
  6. Chubzdoomer

    Ludicrous Levels of Optimization

    It may be one of the most well-optimized games I've ever played, and the load times are just insane given how large and detailed most of the levels are.
  7. Chubzdoomer

    small nitpicks?

    Yeah, having to roam around the entire ship just to find one specific song to play is pretty ridiculous. At the very least, the albums should've been accessible in one convenient location in your personal quarters (somewhere near your toy/book collection).
  8. Chubzdoomer

    Is anybody else seriously IN LOVE with Eternal?

    It's one of the best shooters I've ever played (top 5, easily), so yes. From a gameplay standpoint it absolutely curbstomps 2016.
  9. Chubzdoomer

    aggrivating bugs

    I had that happen to me last night with a Pain Elemental!
  10. Chubzdoomer

    Favourite sound effect?

    The Cacodemon's GULP when swallowing a grenade, hands down.
  11. Chubzdoomer

    Doom Eternal Confession Session

    I went almost the entire game without realizing frag grenades and ice bombs have completely separate cooldowns. :(
  12. Chubzdoomer

    Mick Gordon’s Club House

    There isn't a single tribute to Running From Evil, is there? I sure didn't hear one during my first playthrough.
  13. Chubzdoomer

    small nitpicks?

    It didn't occur to me until earlier today that Lost Souls and Cueballs are rarely, if ever used outside of like ~2-3 scenarios. I remember thinking when Cueballs were first introduced at the Cultist Base that they'd go on to become a staple in the rest of the game's arenas, but boy was I wrong. It's like they completely disappeared. Another slight nitpick is that there's nowhere near enough nukage/radiation to warrant there being a suit perk that reduces its damage. When I first saw that perk I was like, "Wow, some levels must be chock full of the stuff." But nope. You rarely have to traverse it, and even when you do it only takes a few minutes to reach dry land for the rest of the level.
  14. Chubzdoomer

    Favorite and disliked level

    Super Gore Nest is this game's Foundry IMO. I thought it was stunning from start to finish, both in terms of layout and visuals. Urdak is also way up there, and a close second. I can't say there was one level I particularly disliked. For the poll I chose Sentinel Prime, only because it's a very linear "walk to the boss" level.
  15. Something tells me John is going to have a really hard time with the rest of the game if he sticks with Ultra-Violence, LOL.
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