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About Darch

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  1. Darch

    Post a picture of yourself!

    My avatar pic is me without my human mask
  2. Darch

    Phlegethontic Waves

    I read it was easy, so I gave it a shot yesterday. I was recording an fda, but I died 3 times at the beginning, heh. Tried again today, this is my second run, so not a proper fda (attached). Recorded with ZDoom 8.1 But I got stuck after this button, a Baron teleported in, but I didn't notice what else it did. There's a midtex bleeding there, by the way. I liked it a lot, great job with stock textures, it's visually pleasant, and interconnected in such a way that it doesn't feel linear. Still want to finish it! Where do I goooo Thanks for making an easy map, so I could survive until I got stuck. Guess I can't finish Doom maps one way or another! :P darchdies.zip
  3. Darch

    Preacher - released 08/21/18

    Thanks a lot for the feedback, guys!! After a few days of midtex bleed hunting, they're hopefully all fixed. There were actually lots of those! It's something I never paid attention to, somehow. @Ribbiks thanks for pointing them out, glad you had fun playing it! @galileo31dos01That unused arena from MAP02 is gone. And, after a few changes, the last arena at MAP03 is not optional anymore. They made no sense from player's perspective, "mapper doesn't want to delete" is not a good reason to keep confusing areas heh
  4. Darch

    Demonastery - work in progress

    This looks amazing!!
  5. Darch

    Preacher - released 08/21/18

    Oh that last fight at MAP03 is optional indeed. It didn't feel as big as the previous fight, and I didn't want to delete it, either. There is a jesusphere as a reward for that, though. At MAP02 its almost the same, one last fight that wasn't really needed. Its almost the same arena as the one you mentioned at MAP03, I just excluded it from automap. They were both part of a continuos play ammo balancing, which is basically one last fight with low or no ammo so you spend some of what you have accumulated at the map. Looking forward your next vids!
  6. Darch

    Preacher - released 08/21/18

    Thanks a lot @galileo31dos01! I really enjoy this kind of footage. Ace playing, by the way. So do you plan to UV max all maps? They can get a bit easy with all secrets found heh, but that's ok, I think there is not enough easy mapsets out there. I can't beat MAP01 of most of WADs I give a shot :P
  7. Sounds good @RonnieJamesDiner, I think I'll do that, if it's allowed. Is it, @Novaseer? My map would really be ruined with a rocket launcher.
  8. Darch

    REKKR - V1.15

    Oh man, it runs fine with ZDoom 2.8.1. Since it runs with chocolate Doom, stupid me assumed any ZDoom version would do it. Apparently there is a new MAPINFO format out there. Thanks for the help dudes!
  9. Darch

    REKKR - V1.15

    Sorry I didn't read the whole thread, but am I the only one who can't run it, either REKKR.wad or the standalone version? I get all kind of errors in different ports. And I'm a bit curious why there is another wad with the same name which has nothing to do with this.
  10. I want a spot in MAP02 if possible, or any of the 6 "easy spawner" map spots. I have an idea for a short map. edit: Hm but this level will be pointless if player has a rocket launcher (which I assume he will get in your MAP01) and freelook. So, if we could force pistol start before this map, it would be nice.
  11. Darch

    Preacher - released 08/21/18

    Glad you're having fun! There are graphic and sound replacements, but all game mechanics, weapons and enemies, are untouched :) Edit: Sorry, double post, I thought I was editing the post above :P
  12. Darch

    Preacher - released 08/21/18

    Thanks for the feedback guys! Gonna fix this texture right now. I'm doing a couple of runs to see if I find anything else wrong, sometimes when you fix one thing, you screw another. Like this crucified dudes :P
  13. Alright here you go! Preacher v1.1 https://www.sendspace.com/file/1vrxie