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Which Higher Port (ZDoom, GZDoom, Doom Legacy, EDGE, etc.) Fan Made Doom Wads Could Be Remade With Non-UDMF Map Formats And Dehacked?
Melodic Spaceship replied to Ar_e_en's topic in WAD Discussion
I think Chex Quest 3 could be demade in vanilla. In fact, I'm working on a project that does that very thing. Here's a screenshot from E3M2: Most of Chex Quest 3's DECORATE was actually simple enough that I could convert it into DEHACKED, and as for the ACS scripts in some levels those could be replicated by using the A_KeenDie and A_BrainDie codepointers and voodoo dolls, or otherwise the script is just for something purely cosmetic. The one thing I couldn't replicate in vanilla is the lack of in-fighting and the Propulsor not hurting the player, but I guess the first Chex Quest had those quirks anyways so it's not a big deal. Here's the trailer I made for it. -
Doomworld Maximum Project 2023 - Uploaded!
Melodic Spaceship replied to Obsidian's topic in WAD Releases & Development
Another new version of my map. This should hopefully be the final version. The only change is that I added a shortcut teleporter that takes you to near the blue key door that's revealed after obtaining the blue key. I ultimately decided to keep the "decorative" yellow skull keys since they don't affect the item count. Download: TribulationFacilityV3.wad -
Doomworld Maximum Project 2023 - Uploaded!
Melodic Spaceship replied to Obsidian's topic in WAD Releases & Development
Thanks for the feedback! I do generally prefer to keep my levels 100% completable, but I don't think most source ports count keys towards the item percentage despite them being required in most circumstances, hence why I thought I could use them to help indicate the paths to getting access to the "real" yellow key. Or do you just like collecting absolutely everything, even the stuff not explicitly counted by the item count? I can probably change it if you think it's still important to have all keys collectable with that in mind (in which case I would put small cubes with the yellow skull texture in their place). -
Doomworld Maximum Project 2023 - Uploaded!
Melodic Spaceship replied to Obsidian's topic in WAD Releases & Development
Well, since the deadline is now less than a month away and I haven't gotten much more feedback, I guess I'll just post the updated version of my level now. Changes: Nodes are now built with ZenNode. The previous version used ZDBSP. Moved the rockets in one secret area closer in so that they can't be picked up in an unintended way. A harmless floor that used the brown liquid flat has been changed to use a more clearly harmless flat. A few Barons were replaced with Hell Knights. Download: TribulationFacilityV2.wad -
A few days ago I found out that Doom 1's title screen music uses a tritone, which is interesting because another name for tritones is "the Devil's interval". Using a musical interval with a name like that seems rather fitting for a game like Doom, which of course prominently features demons and such.
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I just found out that both Crispy Doom and DSDA-Doom have a resurrection cheat that's activated by using the IDDQD cheat while dead.
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Doomworld Maximum Project 2023 - Uploaded!
Melodic Spaceship replied to Obsidian's topic in WAD Releases & Development
Thanks for playing through my map! It looks like you found a way to grab the rockets from a secret area in an unintended way, so I'll have to fix that and an oversight regarding a damaging floor in a second version of my map. Though I might wait a bit longer to receive other feedback before I release it. -
Doomworld Maximum Project 2023 - Uploaded!
Melodic Spaceship replied to Obsidian's topic in WAD Releases & Development
I finished my map! It's a limit-removing map called "Tribulation Facility" and uses the track "Spaced Out" from Demonstar. This map takes a bit of influence from TNT, and I also tried to use every normal enemy at least once. Credit goes to @Plerb for helping to playtest it and coming up with the final name. I tested this primarily in Crispy Doom, on HMP while intentionally avoiding the secrets and on UV while getting all the secrets. Download it here: TribulationFacility.wad Screenshot: -
Doomworld Maximum Project 2023 - Uploaded!
Melodic Spaceship replied to Obsidian's topic in WAD Releases & Development
I'm interested in submitting a map. (It'll be my first single-player Doom 2 level.)