Phobus
Forum Staple

Posts: 2138
Registered: 10-06 |
Hmm, you've confirmed a fear for me there, gggmork. I thought the height difference between the two floors combined with the low ceiling tunnel might do, but it looks like I'll want a lift action on that rising platform, or possibly just a lip making the height difference only 56 units, so the second it starts rising the player is too tall to fit through the gap. In theory that shouldn't break the map...
@Chex Warrior: Thanks! I was kind of worried the ending bit wouldn't be hard enough, so it's kind of a relief to hear it destroyed an unprepared player.
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