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Scythe 2. Version 2

   (408 reviews)
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About This File

This is the sequel to my old megawad "Scythe". Expect better looking and bigger levels. unfortunately, the last 3 levels are missing, because I am so lazy and I haven't been satisfied with my attempts at making map28. I _might_ release the last 3 maps some time in the future, but do not count on it. (Update: the last 3 maps are now completed!)


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Guest

Unknown date

  
I found it boring. Sure the architecture is pretty striking, but there are better. I found the levels to be repetitive in both gameplay and visuals, and the last levels were insane. I really never liked playing a level during more than battling 1000+ enemies with all I've got just to find out the next level is just the same. It's just tiring, not entertaining.

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Guest

Unknown date

  
The text file says that nightmare skill is only for the pros. There is no FUCKING way that anyone could play this on nightmare skill level. These are some of the hardest levels I have ever played. Everything looks nice and detailed and if you play on AV you will die. 7/28/07

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Guest

Unknown date

  
^ Be challenging does not make it boring. Just the opposite, easy maps do Doom boring. Do you know that there are skill levels? When someone cant't finish a wad on UV say that the wad is insane, or boring. Skill levels are designed for every kind of people, but people dont want to say they cant finish a map in UV. 6/5 for the best balanced megawad all times.

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Guest

Unknown date

  
Awsome work dude. I loved the flying baron demon. The level Nightmare is just a big box?????? 5/5

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Guest

Unknown date

  
only the best wad ever. 5/5

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Guest

Unknown date

  
Excellent megawad. The detail and challenge was superb. The two new monsters were extremely deadly (ESPECIALLY the first one you run into; they are FAST). I really liked it. The only shortfall is that megawad is not finished; levels 28. 29 and 30 are not completed yet. I sure hope Erik completes the rest of those levels. Other than that, it was completely worth it to play. I recommend you download it.

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Guest

Unknown date

  
Oh yeah I hated it after it was released :) no kidding I just didn't like the miniepisode idea, nowadays I just don't like some maps. (about 10 of them) I am not talking about little mistakes such as text. alignments (who cares?) or something but about the maps and layouts in general, some of them simply should be better.But, damn, kick me for my opinions :) scythe2 is an excellent work overall with some excellent and some worse maps, and I am calling it: legendary, so it truly deserves 5/5. Gusta

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  • File Reviews

    • By Player Lin · Posted
      It's very challenge, health supply is low, if you're not found any of secrets, and it'll make you suffer, a lot. Old school style but since supply is low and you needed considering about the ammo usage so it's not easy, but I guess it's fine for most of DooMers.   Sector #324 erroneously set as Secret and it's not reachable(it's the upper side of the switch to active the secret elevator, you cannot go to there normally) so player will end up 2/3 of secrets.
    • By Myst.Haruko · Posted
      I get it, it was experiment, but it still plays more as first map. Not much challenge, besides cybercow. Quite bland and no proper gameplay. 
    • By Meril · Posted
      1995. Map has some nice details, textures are ok. But there is a maze. Big, monotonous maze. With only right angles one texture, and few stacked pinkies. Gameplay is bad. Switch hunting, backtracking with no idea where to go. Secrets are not flagged at all. If you are too observant you may miss all the level, becouse there's shortcut from the begining to end.  Graphic: 3.5/5* Gameplay: 1/5* 
    • By Meril · Posted
      Old ugly map from '95. Monotonous, unfitted textures, bland. But gameplay is kinda ok. Straightforward, no annoying features. Secrets are extremely obvious. Overall: waste of time, but playable if you're blind. Graphic: 1/5* Gameplay 3/5*
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