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Stairs to Hell

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About This File

Something happend... The radio signal from Research facility has dissapeard...

Some info Number of Vertexes: 7610 Number of Linedefs: 9317 Number of Sectors: 943 The Lowest floor: -1624 The Highest ceiling: 256


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Guest

Unknown date

  
Very little ammo, some corridors are just too dark, some cave corridors too narrow. 2/5

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Guest

Unknown date

  
Quite cool. A little bit confusing at times but not much. Great atmosphere!

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Guest

Unknown date

  
nice theme. 4/5

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Guest

Unknown date

  
very random i kindof liked it.... - Xolzo 3/5

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Guest

Unknown date

  
Great map. Excellent use of music to create that certain feel. Not exactly a quickie or a slaughter map but it's still a nice challenge. No critical ammo problems, but if you're triggerhappy you'll probably have to skip killing the imps at the end (or skip the cyber at red). Very low on health and no armor but I guess it kinda fits this map, as I didn't find it annoying (I usually do). 4/5 - Belial

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Guest

Unknown date

  
needs more ammo.. 3/5

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Guest

Unknown date

  
Pretty exciting stuff but I thought it was a bit unfair in places. If you're going to make a falling death trap, at least give players enough ammo to fight their way out of it. And fancy giving away the height details in the text file! I wanted this to be a total descent, I was a bit disappointed when it didn't go all the way down. - pritch

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Guest

Unknown date

  
That's a lotta stairs....

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Guest

Unknown date

  
Playable and a good time of fun. But not always. The Cybie wasn't necessary, especially not in this kind of "labyrinth". Ammo was fair, not counting the trap at the yellow key. But nice stairs. A bit short from time to time. I'd say that's good housework but with potential to be better. 3,5 of 5.

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Unknown date

  
So little ammo it seems like a joke map. 2/5

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Guest

Unknown date

  
Ammo is a bit of a problem and so is the number if stairs. 9/4/07

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Guest

Unknown date

  
...great atmosphere but worse gameplay... U easily cannot kill everything whats moving.

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Unknown date

  
The music makes great mood. Skip the Cybbie in hell and you should have enough ammo for all others.

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  • File Reviews

    • By Summer Deep · Posted
      A 1994 map with some of the limitations you might expect, but overall this is well thought out and executed. It's also a very good challenge, certainly on the UV setting. It's actually for E1M1, as another review points out.   There's a Doom 2 conversion of this on the Demon Gate CD compilation, and maybe others.   A bit better than the bare 4 stars. Around 8.5+ out of 10.
    • By GuyNamedErick · Posted
      I was surprised to see that this was a WAD made in 1994, it doesn't have many of the mistakes you would find in other WADs, it's fairly nonlinear but never to the point of being a bad maze, and it's a fun short map all around. While there might be a bit more ammo than you'll really need, the WAD is solid for 1994 and might even be fun for deathmatch, maybe. Overall, a 1994 WAD worth playing!
    • By TheV1perK1ller · Posted
      I had a lot of fun with this. I absolutely love the Doom 3 textures being put to use, too. Excellent atmosphere, and probably one of the more 'fitting' uses of RSKY1 I've seen in quite some time. This level strongly encourages the player to thoroughly explore for secrets, otherwise your ammo count would always end up getting tight.   I would have given this 5 stars, had it not been for two things:   1) As mentioned before, ammo was particularly short towards the beginning. When I first played this I struggled with trying to conserve my Shotgun shells - having a Chaingun instead of having to resort to the Pistol might've been an improvement, although this didn't really bother me too much in all honesty.   2) Towards the end, I had an issue where picking up the yellow keycard made three nearby Imps atop of the cliff-faces unkillable. Not exactly sure what happened here, just make sure to kill them before collecting the key if you wish for a 100% kill rate.   Other than that, this was excellently done. Good job, Romulus!  :D    
    • By kfpopeye · Posted
      Felt so much like the original Wolfenstein and Spear of Destiny. Used just the right balance of new Gzdoom features and old style Wolfenstein play! Excellent.
    • By YouAreTheDemons · Posted
      Barely playable. You're given bare armaments, and have to contend with using a shotgun against Hellknights and Revenants until you drop down a hole, get stuck in a maze of tunnels filled with enemies, and then find yourself in an outdoor area, still unarmed, but surrounded by enemies. Honestly, I think Sisyphus has it easier.
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