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Akce Korian

   (10 reviews)
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6 Screenshots

About This File

8-level episode. See pribeh.htm (included in the zip) for information, images and story (in Czech).


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Nope I disagree with the two that said its no good. If his idea of the maps was to to build tech style bases and dams as such then he has certainly succeeded. And YES its very straightforward but I liked the easy gameplay the fire fights were decent enough to keep the action up. And every room was not overloaded with tough monsters it was a good mix not like some slaughter maps crap stupid. Wish he would make more maps like this maybe for doom 2 a tech map set all 30 just like this!!!

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Unknown date

  
This is ok but fun enough.

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Guest

Unknown date

  
Average. The intended theme is strong, but it's done in a beginner way. It's also rather flat. The progression is really straightforward, and sometimes without any difficulty: find key, open locked door where the next key is... Just 3/5 stars. Ioan

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Unknown date

  
bah! 2/5 stars.

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It's OK, but nothing too special.

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Oh well, the mapping ain't special, and the gameplay is boring. Quite a bit of backtracking when you get the keys, low monster counts in huge areas making them seem empty. 2/5 - Belial

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Unknown date

  
Super,Special... level design is BRUTAL!!! You are DAMM-GOOD Duke, 5/5 stars!

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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