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Akce Korian

   (10 reviews)
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6 Screenshots

About This File

8-level episode. See pribeh.htm (included in the zip) for information, images and story (in Czech).


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Nope I disagree with the two that said its no good. If his idea of the maps was to to build tech style bases and dams as such then he has certainly succeeded. And YES its very straightforward but I liked the easy gameplay the fire fights were decent enough to keep the action up. And every room was not overloaded with tough monsters it was a good mix not like some slaughter maps crap stupid. Wish he would make more maps like this maybe for doom 2 a tech map set all 30 just like this!!!

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Unknown date

  
This is ok but fun enough.

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Guest

Unknown date

  
Average. The intended theme is strong, but it's done in a beginner way. It's also rather flat. The progression is really straightforward, and sometimes without any difficulty: find key, open locked door where the next key is... Just 3/5 stars. Ioan

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Unknown date

  
bah! 2/5 stars.

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Guest

Unknown date

  
It's OK, but nothing too special.

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Unknown date

  
Oh well, the mapping ain't special, and the gameplay is boring. Quite a bit of backtracking when you get the keys, low monster counts in huge areas making them seem empty. 2/5 - Belial

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Unknown date

  
Super,Special... level design is BRUTAL!!! You are DAMM-GOOD Duke, 5/5 stars!

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  • File Reviews

    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
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