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Akce Korian

   (10 reviews)
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6 Screenshots

About This File

8-level episode. See pribeh.htm (included in the zip) for information, images and story (in Czech).


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Nope I disagree with the two that said its no good. If his idea of the maps was to to build tech style bases and dams as such then he has certainly succeeded. And YES its very straightforward but I liked the easy gameplay the fire fights were decent enough to keep the action up. And every room was not overloaded with tough monsters it was a good mix not like some slaughter maps crap stupid. Wish he would make more maps like this maybe for doom 2 a tech map set all 30 just like this!!!

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This is ok but fun enough.

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Average. The intended theme is strong, but it's done in a beginner way. It's also rather flat. The progression is really straightforward, and sometimes without any difficulty: find key, open locked door where the next key is... Just 3/5 stars. Ioan

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bah! 2/5 stars.

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It's OK, but nothing too special.

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Oh well, the mapping ain't special, and the gameplay is boring. Quite a bit of backtracking when you get the keys, low monster counts in huge areas making them seem empty. 2/5 - Belial

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Super,Special... level design is BRUTAL!!! You are DAMM-GOOD Duke, 5/5 stars!

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  • File Reviews

    • By Arena Chess · Posted
      Solid. Worth a play and addition to your personal DOOM archive. Interesting custom monsters. Creative construction and some exciting encounters, especially in the late stages. Thoroughly enjoyed it. Would recommend.
    • By Raith138 · Posted
      Map 01: The whole map is one big fight, and I personally really liked it. I enjoyed running around the map using the artifacts littered around in order to kill the swarms of baddies. My only real complaint would be having to kill all the enemies to progress which could be pretty annoying if one of them hides in a really obscure spot.   Map 02: Pretty classic hexen map. It was good but it was the most forgettable map in the wad due to the relatively generic theme. Also the swamp key segment was probably the worst part of the wad due to the amount of stalkers and lack of health. It also fell into the trap of over using slaughtaurs which got annoying pretty fast.   Map 03: ...The idea behind this map and the atmosphere was extremely cool. I personally loved the puzzle with the 5 switches near the start and it was probably my favorite part of the wad. But... The lack of railings made falling off a very common occurrence and the layout got confusing at times. I don't know if it was intentional but in order to get to Yorik's statue I had to jump on the pillars used as decoration. The main complaint would be the over use of wendigos at the start and a pretty anti-climactic boss fight. The sublevel was really fun to explore too.   General: It seems common for hexen wads to do this but there was no 4th weapon. The 4th weapon is the funnest weapon to use and while it could break the difficulty in some sections I think it would be worth it because the majority of the time you are stuck hitting things with your second weapon which feels repetitive.   Overall: While I was pretty negative in this review I still gave it four stars for a reason and that is because this wad is a lot of fun. You could tell every room had thought put into it and the entire wad is just gorgeous. If you can look past the small problems this wad is a amazing experience with a solid story as well. Must play for any hexen fan.
    • By video_ouija · Posted
      1998. Nice Heretic map with a good flow. Resource management required. I had a lot of fun learning/playing this one.
    • By Akagi666 · Posted
      Very good. I prefer Map 23 on to the early stuff tbh. I only didn't give it 5 stars cause I think Speed of Doom takes a similar style and does it better.
    • By MeriMemesX · Posted
      This is the Alpha of Doom... I mean, we are not going to fool ourselves that it is not bad, it is very bad, mainly due to the lack of many things in the HUD   so honestly I didn't like it, for an Alpha it's fairly good at that time, but even so it didn't provoke anything since I wasn't there at that time at all
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