Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Inspratel

   (7 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

TGRDM2 contains ten small Deathmatch maps.

Version 1.00: 1 May. 2006 Original release

Version 1.01: 30 April. 2008 Fixed Misalignment Textures Fixed "BOTNAME" bug in Skulltag 97x Series Minor map changes

Unversioned Updates: 23 November. 2012 Thrashed superfluous lump Updated the WADINFO Changed WAD Version 1.41 -> 1.01

Version 1.04: 25 November. 2012 Ported the project to ZDoom! Resources used from: * Weapons Realm667 Resources * Spheres Realm667 Resources * METTILE4 flat SkullTag 96f resource * Some decorations SkullTag Resources Sadly, not everything was ported over: Runes, and some armor and health bonuses. Converted images to PNG format. Added PLAYER1 starts Removed some superfluous texture references from six sidedefs


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Wow, very good, because it delights me very much when playing offline with bots! Oh yes! 5/5

Share this review


Link to review
Guest

Unknown date

  
LOOOOOOOOOOL 2/5

Share this review


Link to review
  • File Reviews

    • By Lol 6 · Posted
      Neither bad nor amazing. Giving it 4 stars because I actually enjoyed it
    • By Endless · Posted
      Cute, awesome and quite solid! Little map with a lot to pack. Would love to see a megawad or episode mapset in this style
    • By Denim Destroyer · Posted
      Picture this: you are playing a community project megawad and are still within the first ten levels. Some of the levels you have already played are fun but then you arrive here. Nothing bad or good and is over before you know it. The perfect level between two good levels in a megawad.
      Vanillic Acid is not part of a megawad or even a level set but exhibits all of the characteristics of a filler level. It has all the base characteristics of a Doom level and fails to do anything interesting with it. This level isn't bad but in the ocean of idgames why bother taking the time to play this one?
    • By Argenteo · Posted
      Awesome midis. Some maps appear to be filler? I don't dislike them. I like to take breaths. My absolute favorite is Procustes Chambers (24). Replayed and re-enjoyed again. Great music!
    • By Summer Deep · Posted
      Very worthwhile map, starts out pretty tough, then becomes more manageable, but always challenging enough. Plenty of chaingunners, Barons, Revenants etc, but the big two are absent. All it really needs is a bit more of a 'big bang' ending.
×